2008

Keyable Tracks When on, saves only keyable on page 3486 tracks with
controllers, as defined in Track View. Turning this on allows keyless animation
tracks to be saved. Default=off.
If both Animated Tracks and Keyable Tracks are on, any tracks that contain
animation but are not keyable won't be saved. You can use this option to
avoid saving tracks that aren't relevant to the scene into which you're loading
the animation. For example, if you want to save constraint data, but not data
from a LookAt constraint (because LookAt tends to be specific to the scene),
you can turn off Keyable for the LookAt track, and then save with Keyable
Tracks on.
NOTE Animated Tracks overrides Keyable Tracks. If a track is keyable but doesn't
contain any animation data, and Animated Tracks is on, the track won't be saved
even if Keyable Tracks is on.
NOTE Tracks without controllers, such as nonanimated creation-parameter tracks,
won't be saved even if Keyable Tracks is on. To save a nonanimated
creation-parameter track, add a controller, turn off Animated Tracks, and turn on
Keyable Tracks.
Segment Lets you save a specific frame range, as opposed to the entire
animation. Default=off.
Active Time Range Click to set the From and To fields to the
currently active time range. Available only when Segment is on.
Objects Time Range Click to set the From and To fields to the time
range that corresponds to the keys of the currently selected objects.
Available only when Segment is on.
From Sets the starting frame for the range to save. Available only when
Segment is on.
From/To Sets the ending frame for the range to save. Available only when
Segment is on.
Key Per Frame Saves an animation key per frame, thus baking the
animation to keyframes.
This can be useful if you are applying a procedural animation, such as a
dynamics simulation, to an object that won't be participating in a dynamics
simulation in the target scene.
6878 | Chapter 21 Managing Scenes and Projects