2008

Edit Mapping Opens the Map Animation dialog on page 6879 for setting up
animation assignments between incoming tracks and existing tracks. Available
only after an animation (XAF) file has been chosen.
User Data group
The User Data list shows any user data present in the XAF file specified in the
File Name field. User data can be created via the Save Animation dialog, or by
editing the XAF file directly.
Save Animation
Select one or more animated objects. > File menu > Save Animation
Track View > Hierarchy/Controller window > Highlight one or more tracks >
Right-click. > Save Animation
Save Animation lets you store animation from your scene to disk in the XML
Animation File (XAF) format. The XAF file format lets you save and load
animation for any number of objects separately from the actual scene.
For a procedure that outlines the basic method of saving and loading
animation, see
To use the Save Animation and Load Animation commands
on page ? .
See also:
Saving and Loading Animation on page 6870
Load Animation on page 6873
Map Animation Dialog on page 6879
Interface
To use Save Animation, select the objects from which to save animation data,
and then choose Save Animation from the File menu. Settings in the Save
XML Animation dialog apply only to objects that are selected when you save
the animation.
6876 | Chapter 21 Managing Scenes and Projects