9

Motion Synthesis 977
Each biped in the Motion Mixer is assigned a
balance track (page 3–914), which automatically
compensates for differences in b a lance between
upperandlowerbodymotion.
TomakethemotionintheMixeraffectthe
biped in the scene, you must turn on Mixer Mode
in the Biped rollout (page 2–936).
See Using the Motion Mixer (page 2–604).
Motion Synthesis
In crowd animation (page 2–1154),motion
synthesisistheprocessofanimatingbipedsby
combining motions (clips) automatical ly. Clips are
added to the Motion Flow Graph, and transitions
are created between appropriate clips. In the
Crowd system, delegates are animated. During
sy nthesis (solving the motion), the delegates
speed and direction are analyzed by character
studio. Based on the analysis, clips are selected
to animate the bipeds.
MSP (MAXScr ipt Package) Files
AMAXScriptPackage(MSP)combinesthesetof
files that make up a scripted tool into a single file.
An MSP file can contain bitmaps, script sources,
icons, and so on.
For more information about MSP files, see the
MAXScript Reference: Help menu > MAXScript
Reference
Multiplicity
In NURBS modeling, multiplicity is the property
of coincident or nearly coincident CVs that reduces
the continuity level of the curve or surface. Two
coincident CVs locally increase cur v ature. Three
coincident CVs (or more) create an angular cusp.
Fusing CVs shows the effect of multiplicity.
Effects of multiplicity:
On the left, three coincident CVs create a sharp angle.
On the right, only two coincident CVs in the same location
create a gentler curve.
Multiplier
Left: Default light multiplier of 1.0
Right: Multip li er of 5.0 causes burned colors
The Multiplier value in every light lets you increase
the intensity, or brightness of the light beyond its
standard range.
Since increased Multiplier values tend to wash out,
or "burn" portions of the image, youre better off
adding lights, or reducing the intensity of other
lights when you need to adjust the bri ghtness of
areas in your scene. Remember that you can adjust
the intensity of a light using its V(alue) spinner. In
most cases, it’s better to adjust the V spinner than
to alter the default M ultiplier value.