9

746 Chapter 21: User Interface
Procedure
To undo changes to a Camera viewport, do one of
the f ollowing:
Click Undo on the main too
lbar.
•Press
Ct rl +Z .
Note: This is different be
havior from
orthographic viewports, which require the use
of Views menu > Undo, or
Shif t+Z .
Dolly Camera, Target, or Both
Activate a Camera viewport. > View p ort n avigatio n
controls > Dolly Camera
orDollyTargetorDollyCamera
+Target
The buttons on this flyout replace the Zoom
button when a Camera vi
ewport is active. Use
them to move the camera and/or its target a long
the cameras main axis, toward or away from what
the camera is pointin
gat.
Dollying a camera
Afreecameramov
esalongitsdepthaxisinthe
direction its lens is pointing. Unlike a target
camera, its target distance remains fixed, no matter
how far you doll
y.
Note: The three buttons of the Dolly Camera flyout
are available when a target c amer a viewp ort is
active. When a free camera viewport is active, the
buttonappearsasaflyout,butonlyDollyCamera
is available for this type of camera. If you activate
a target c amera viewport, the three buttons are
again available.
See also
Dolly Light, Target, or Both (page 3–751)
Procedure
To dolly a camera:
1.
ActivateaCameraviewport.
2. Click one of the buttons on the Dolly Camera
flyout.
3. Drag to move the camera.
•Draguptomovethecameraforwardalong
its line of sight.
Drag down to move the camera backward
along its line of sight.
4. Press Es c or right-click to turn off the button.
Interfa ce
The Dolly Camera flyout consists of the
following individual buttons:
Dolly Camera—Moves only the camera to and
from its target. If you go p ast the target, the camera
flips 180 degrees and moves away f rom its target.
Dolly Tar get—Moves only the target to and
from the camera. You see no visual change in the
camera viewport, unless you dolly the target to
where it passes through the c a mera to t he other
side,atwhichpointthecameraviewisreversed.