9

678 Chapter 21: User Interface
Box Gizmo (page 3–304)
Cylinder Gizmo (page 3–306)
Sphere Gizmo (page 3–307)
Manipulators >
Slider (page 2–31)
PlaneAngle(page229)
Cone Angle (page 2–27)
Particle Flow >
Speed by Icon (page 2–162)
Find Target (page 2–218)
Space Warps
Forces >
Motor (page 2–61)
Push (page 2–59)
Drag (page 2–66)
Vor tex (page 2–63)
Path Follow (page 2–71)
PBomb (page 2–68)
Displace (page 2–76)
Gravity (page 2–73)
Wind (page 2–75)
Deflectors >
PDy naFlect (page 2–81)
POmniFlec t (page 2–78)
SDynaFlect (page 2–85)
SOmniFlect (page 2–84)
SDeflector (page 2–87)
UDy naFlect (page 2–86)
UOmniFlect (page 2–85)
UDeflector (page 2–89)
Deflector (page 2–90)
Geometric/Deformable >
FFD (Box) (page 2–91)
FFD (Cyl) (page 2–95)
Wave (page 2–100)
Ripple (page 2–102)
Displace (page 2–76)
Conform (page 2–103)
Bomb (page 2–105)
Modifier-Based >
Bend (page 2–107)
Noise (page 2–107)
Skew (page 2–107)
Taper (page 2–107)
Twist (page 2–107)
Stretch (page 2–107)
Particles and Dynamics >
Vector Field (page 2–1241)
Systems
Bones IK Chain (page 1–404)
Biped (page 2–843)
Daylight System (page 1–418)
M odi fi er s M enu
Menu bar > Modifiers
The Modifiers menu provides a way to apply
frequently used modifiers quickly. It is organized
into submenus. The availability of items on