8

958 Chapter 23: Default Keyboard Shortcuts
Unwrap UV W
Functio n
Keyboard
Shortcut
Description
Pelt Dialog Re lax
Simulation Light
Causes a
relatively weak
normalization
of the distances
between mapping
vertices.
Pelt Dialog Reset
Stretcher
Returns the
stretcher and the
pelt UVs to their
default shape and
orientation.
Pelt Dialog Run
Simulation
Runs the
simulation, pulling
the pelt seam
vertices towards
the stretcher
points.
Pelt D ialog Select
Pelt UVs
Selects all p elt UVs.
Pelt D ialog Select
Stretcher
Selec ts all stretcher
UVs.
Pelt Dialog Snap
Seams
Aligns all the
stretcher points
totheedgeseams
on the p elt UVs.
Unwrap UV W
Fu nction
Keyboard
Shor tcut
Description
Pelt Dialog
Straighten
Stretcher
Lets you specify a
polygonal outline
for the stretcher by
moving points.
Pelt Edit Seam s Lets you specify
a pelt seam by
selecting edges
with the mouse in
the viewports.
Pelt Expand
Selection To
Seams
Expands the
current face
selection to meet
the pelt seam
border(s).
Pelt Map
Activates
pelt-mapping
mode.
Pelt Seam to Edge
Sel (Add)
Converts the pelt
seam to an edge
selection, adding
to the current edge
selection.
Pelt Seam to Edge
Sel (Replace)
Converts the
pelt seam to an
edge selection,
replacing the
current edge
selection.