8

916 Chapter 23: Default Keyboard Shortcuts
Clo t h Fu nct io n Ke y b o a rd Sh o rt cut
Delete O bject Cache
Delete Constraint
Drag Constraint
Erase Simulation
Forcefield Constraint
Get Group
Grab State
Group Constraint
Initialize Constraint
Live Drag
Live Rotate
Make Group
NoCollide Constraint
Node Constraint
Object Properties
Paste Group
Preserve Constraint
Rename Group
Reset State
Self Collision
Set Initial State
Show Current State
Show Sewing Springs
Sim on Mouse Down
SimNode Constraint
Simulate
Simulate Local
Simulate Local Dampe d
Solid Collision
Surface Constraint
Truncate Simulation
Clo t h Funct io n Ke ybo ard Sh o rt cu t
Use End Frame
Use Gravity
Crow d Sh ortcu ts
Use the Keyboard Shortcut Override
toggle on the 3ds Maxextras toolbar to enable the
character studio keyboard shortcuts.
Note: The default UI does not display this toolbar;
to see it, right-click an empty portion of any
toolbar, and choose Extras from the menu.
All character studio keyboard shortcuts activate
when the Motion panel is active and the Keyboard
Shortcut Override button is active.
See Also
Default Keybo ard Shortcuts (page 3–911)
Key b oard Panel (page 3–837)
Customize User Interface Dialog (page 3–836)
Action Shor tcut Description
Solve
S
Solves crowd
simulation.
Step Solve Step-solve s crowd
simulation.
Edit Nor mals Shor tcuts
To use keyboard shortcuts for Edit Normals, the
Keyboard Shortcut Override Toggle (page 3–912)
on the Extras toolbar must be turned on.
See also
Edit Norm als Modifier (page 1–613)
Default Keybo ard Shortcuts (page 3–911)