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904 Chapter 22: Customizing the User Interface
Reviewing and Editing Strokes (page 3–907)
Stroke Preferences Dialog (page 3–908)
Strokes Uti lity (page 3–909)
Pr ocedur es
To define and u se str ok es with t he middle mouse
button:
1.
Choose Customize menu > Preferences >
Prefe rence Settings dialog > Viewports tab.
2. In the Mouse Control group, turn on Stroke.
YoumustturnonthisoptionforallStroke
functions to work with the middle mouse
button.
3. Holdthemiddlemousebuttonanddragina
viewport to make a stroke. If the stroke hasn’t
been defined, a d ialog appears where you can
click Define to define the stroke. If the stroke
has already been defined, the corresponding
function is executed.
See
Defining Strokes (page 3–905)
for
information on defining and editing strokes.
To d efine and use str ok es with the l eft mouse button:
1.
Choose Utilit ies panel > Ut ilities rollout >
More button > Utilities dialog > Strokes.
2. Turn on D r aw Stroke s.
3. Hold the left mouse button and drag in a
viewport to make a stroke. If the stroke hasn’t
been defined, a d ialog appears where you can
click Define to define the stroke. If the stroke
has already been defined, the corresponding
function is executed.
See
Defining Strokes (page 3–905)
for
information on defining and editing strokes.
Ex ampl e: To as sign Object Properties to a s troke:
1.
Use one of the first two procedures to activate
strokes.
2. Hold down CTRL, and drag from top to bottom
and t hen back up to the start ing point.
3. TheDefineStrokedialogappears,andthe
nameofthestrokeis"HKKH."
Note: Depending on how you drew your stroke
sequence, it might be defined by different
letters.Thisisfine,aslongasyouusethesame
sequence to enact the stroke after you have
finished defining it.
If an aler t appears, you’ve either drawn the
stroke incorrectly, or this stroke has already
been assigned. C ontinue with the following
steps to replace the defined stroke.
4. Choose the Properties command from the
Command To Execute list.
5. TheoptionenabledisSingleObjectAtStartOf
Stroke, because that’s the logical choice for the
Object Properties command.
6. Click OK.
7. Drag vertically down and back up over any
object in the scene to display the Object
Proper t ies dialog for that object.
Example: To assign Hide Selection to a strok e:
1.
Useoneofthefirsttwoprocedurestoactivate
strokes.
2. Hold down CTRL, and drag vertically from top
to bottom.
3. In the alert that appears, click Yes to redefine
thestrokeanddisplaytheDefineStrokedialog.
ThenameofthisstrokeisHK.
Note: Depending on how you drew your stroke
sequence, it might be defined by different
letters.Thisisfine,aslongasyouusethesame
sequence to enact the stroke after you have
finished defining it.
4. Choose Hide Selection from the list.
5. Choose All Objects in the Selection Set.