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896 Chapter 22: Customizing the User Interface
this option. If this o ccurs, choose the Rescale
option r ather than the Adopt option.
V iewpor t Configuration
Customize menu > Viewport Configuration
Right-click any viewport label. > Configure
The Viewport Configuration command displays
the
Viewport Configuration dialog (page 3–896)
.
You use controls on this dialog to set options for
viewport control.
All the configuration options are saved with the
.max
file. To configure startup settings for your
file, you can save a
maxstart.max
file. If this file
exists, 3ds Max uses it to determine the viewport
configuration and sett ings when the software is
loaded or reset.
V iewpor t Configuration Dialog
Customize menu > Viewport Configuration
Right-click any viewport label. > Configure
Viewport configuration options are available
in a series of tabbed panels on the Viewport
Configuration dialog:
Rendering Method (page 3–896)
View por t Layout (page 3–899)
Safe Frames (page 3–899)
Adaptive Degradation Opt ions (page 3–901)
Regions (page 3–902)
R enderi ng M ethod
Customize menu > Viewport Configuration > V i ewpor t
Configuration dialog > Rendering Method tab
Right-click a vie wport la bel. > Configure > Viewport
Configuration dialog > Rendering Method tab
You set the rendering method for either the current
viewport or all viewports on the R endering
Method panel of the Viewport Configuration
dialog.
Procedures
To s et the viewpor t r ender ing method:
1.
Choose Customize menu > Configure >
View por t Configuration dialog > Rendering
Method tab.
2. Click to choose the desired rendering level and
any options available for that level.
3. Choose how the rendering level is to be applied
to viewports:
ActiveViewportOnlyappliestherendering
method to the active viewport. This choice
is the default.
All Viewpor ts applies the rendering method
to all configured viewports.
AllButActiveappliestherenderingmethod
to a ll v iewports except the active one.
Tip: This option lets you work in full detail in
the current v iew and easily set other views
toWireframeorBoundingBoxforquicker
interactive display.
To enter an FOV value in a perspective view:
1.
Activate a viewport with a Perspective view.
2. Right-click the viewport label and choose
Configure to display the Viewport
Configuration dialog > Rendering Method tab.
3. Enter an angle in the Field Of View field.