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888 Chapter 22: Customizing the User Interface
Configure Direct3D Dialog
Customize menu > Preferences > Preference Settings
dialog > Viewports tab > Display Drivers group >
Configure D river button (when Direct3 D is the current
driver)
The Direct3D display driver provides options
that support DirectX 8 dr ivers. You can
download D3D drivers from this location:
w
ww.microsoft.com/windows/directx/.
Inter face
Implementation- S pecific Settings: Geometry
group
Display All Triangle Edges—When on, all triangle
edgesaredisplayedinshadedviewports.When
off, tri angle edge s are not displayed. Default=on.
Tur ning off this option can improve viewport
appearance, but at a cost of display per formance.
Use Cached D 3D X M esh es—When on, enables
3ds Max to use custom driver code to render
smoothly shaded objects. Typically this is
much faster than using standard Direct3D
code, but has an effect only when the driver has
hardware-specific custom code. Default=on.
Use W ir efr ame Faces—When on, makes wireframe
display accessible to hardware acceleration.
Default=on.
This option is int ended to allow display-card
manufacturerstoaccelerate3dsMaxwireframe
displays in a way that is specific to the underlying
display hardware. Check with your display-card
manufacturer to see if enabling this option will
yield faster wireframe rendering with your display
card.
Use Tr ia ngl e St r ips Strips all geometric data out
before sending it to the dr iver. In some cas es, such
as when topology is constantly changed, the time
taken to strip the geometry can cause a slowdow n
instead. In such cases, turn off this option.
Otherwise, leave it on for speed. Default=on.
This option has one subordinate option:
For Wi re fram e Objec tsWhen on, uses triangle
strips for wireframe objects. Default=off.
Implementation- Specific S ettings: Window
Updates group
Redr aw Scene On Wi ndow Ex pose—Redraws the
whole scene w hen a dialog over the v iewports
is move d, resulting in smoother dragging of