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884 Chapter 22: Customizing the User Interface
Configure Software Display Driver
Dia log
Customize menu > Preferences > Preference Settings
dialog > Viewports tab > Display Drivers group >
Configure Driver button (when Software Display Driver
is the current driver)
The software display driver does not require
hardware acceleration.
Inter face
Redraw S cene On W indow Ex pose—Redraws the
wholescenewhenadialogovertheviewportsis
moved, resulting i n smoother dragging of dialogs
such as the Material Editor or Track View.
Ifyour3dsMaxdisplayeasilybecomesmessyor
"corrupted," turn this option on and then redraw
view por ts by choosing Views > Redraw All Views
(the default keyboard shortcut for this is t he ‘
(accent g rave) key, on the lef t side of the “1” key).
UseTriangleStrips—Strips the geometry, which
canmorethandoublethedisplayspeed. In
some cases, such as when topology is constantly
changed,thetimetakentostripthegeometrycan
cause a slowdow n instead. In such cases, turn off
this option. Otherwise, leave it on for speed.
Download Texture Size group
64, 128, 256, 512—These buttons specify the size of
the bitmaps used to map surfaces in the view ports.
The larger the size , the better the resolution but
the slower the speed. High speed produces jagged
maps and slower speeds produce smooth maps.
Note: When Match Bitmap Size As Closely as
Possibleison,thesebuttonsareoverridden,
however they are still available. The value is still
used when procedural textures are converted to
bitmaps for viewport texture display.
Match B itmap Size as Closely as Possible—To a l l ow
the viewp ort to show actual texture resolutions,
bitmaps are individually resized in the display. This
means that s ma ll bitmaps don’t get overexpanded
and large bitmaps retain their resolution (but
potent ially use a lot more v ideo R AM).
Note: Bitmaps can be no larger than 4000 x 4000
pixels (or they w ill be scaled down to this size) and
no smaller than 32 x 32 (or they wi l l b e sca led up
to this size). Default=off.
Configure OpenGL Dialog
Customize m enu > Preferences > Preference Settings
dialog > Viewports tab > Display Drivers group >
Configure Driver but ton (when OpenGL is the current
driver)
The OpenGL display driver provides options that
supp ort hardware acceleration.