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804 Chapter 21: User Interface
the modifier unique but not the entire pipeline
(the modifier’s name is no longer italic, but it is
still bold).
See also
How Instanced Modifiers Work (page 1–496)
Transforms, Modifiers, and Object Data Flow
(page 1–480)
Mos t-Recently -Used M odif ier s
3ds Max caches the results of evaluating
most-recently-used modifiers. This means that in
general, you can see results more quickly as you
move among modifiers on the stack.
To c ons e r ve m em o r y u s e , t h e l i s t of
most-recently-used modifiers has a fixed
length. Once the list is full, adding a new modifier
removes the oldest modifier in the list. By default,
thelistlengthis1.Youcanincreaseitbyaddingan
MRUModSize entry to the [Perform ance] section
of the
3dsmax.ini
file. For example:
MRUModSize=10
A good rule of thumb for this value is 10, but
resultswillvarydependingonhowmuchmain
memor y your system has.
Pr ocedur es
To adjust an object’s creation parameters:
1.
Choose the object by clicking its name in the
stack.
Primitive objects ha v e a Parameters rollout.
Other k inds of objects (such as meshes or
NURBS) have a variety of rollouts.
2. Usethecontrolsintherolloutstoadjustthe
object.
To a pply a modi fier to an obj ect:
1.
Select the object.
2. Do one of the following:
• Choose the name of the modifier from the
drop-down modifier list.
• Drag the name of the modifier from the
stack d isplay or the drop-dow n modifier list
to the object in a viewport. SHIFT+drag
from the stack display moves the modifier,
removing it from the orig inal object and
applying it to the new one. CTRL+drag
from the stack display copies the modifier,
creating an instanced mo difier applied to
both the original object and the new one.
• If t he modifier buttons are visible and the
modifier you want is one of them, click the
button.
• Choose the mo difier from the Modifiers
menu.
To remove a modifier:
1.
Choose the modifier by clicking its name in
the stack.
The modifier’s name is highlighted, and its
control rollouts appear below the modifier
stack.
2. Do one of the fol lowing:
•
Click Remove Modifier From The
Stack. This button is one of the tools beneath
the display of the modifier stack.
• Right-click the modifier’s name in the stack,
and choose Delete.
To turn the effect of a modifier off, do one of the
following:
• Click to turn of
f the light-bulb icon to the
leftofthemodifier’snameinthestack.
When you apply a modifier, the light-bulb icon
is on by default.
• Right-click the modifier in the stack display,
and choose Off
.