8

Perspective 789
Dollying a came ra
Afreecameramovesalongitsdepthaxisinthe
direction its lens is pointing. Unlike a target
camera, its target distance remains fixed, no m atter
how far you dolly.
Note: T he three buttons of the Dol ly Camera flyout
are available when a target camera viewport is
active. When a free camera viewport is active, the
buttonappearsasaflyout,butonlyDollyCamera
is available for this type of camera. If you activate
a target camera viewport, the three buttons are
again a vailable.
See also
Dolly Light, Target, or Both (page 3–793)
Procedure
To dolly a camera:
1.
ActivateaCameraviewport.
2. Click one of the buttons on the Dolly Camera
flyout.
3. Drag to move the camera.
Drag up to move the camera forward along
its line of sig ht.
•Dragdowntomovethecamerabackward
along its line of sight.
4. Press ESC or right-click to t urn off the button.
Interfa ce
The Dolly Camera flyout consists of the
following individual buttons:
Dolly Camera—Moves only the camera to and
from its target. If you go past the target, the camera
flips 180 degrees and moves away from its target.
Dolly Ta rget—Moves only the target to and
from the camera. You see no visual change in the
camera view port, unless you dolly the target to
where it p asses through the camera to the other
side,atwhichpointthecameraviewisreversed.
However, changing the relative position of the
target to the camera affects other adjustments,
such as Orbit Camer a, w hich uses the target as its
rotational pivot.
This option is available only if the viewport’s
camera is a target camera.
Dolly Camera + Target—Moves both the target
and t he camer a to and from the camera.
This option is available only if the viewport’s
camera is a target camera.
Per s pecti ve
Activate a Camera viewport. > Viewpor t navigation
controls > Perspective
Perspective performs a combination of
FOV
(page 3–1031)
and
Dolly (page 3–788)
for target
cameras and free cameras. It increases the
amount of perspective flare, while maintaining the
composition of the scene.