8

774 Chapter 21: User Interface
To change the number of viewpor ts and their
ar r angement:
1.
Right-click any viewport label. Select Configure
from the right-click menu.
2. In the Viewport Configuration dialog, click the
Layout tab.
3. Select a layout from the 14 choices at the top
of the dialog.
4. Assign what each viewport wil l display in the
lower window of the dialog.
5. Click OK to make the change.
To turn off the world-space tripod in all viewports:
1.
Choose Customize menu > Preferences to
display the Preferences dialog.
2. Click the Viewports t ab.
3. In the Viewport Parameters group, turn off
Display World Axis.
4. Click OK to make the change.
To tur n off object-na me tooltips:
1.
Choose Customize menu > Preferences to
display the Preferences dialog.
2. Click the General tab.
3. In the UI Display group, turn off Enable
View por t To oltips.
4. Click OK to make the change.
Viewport R ight -Click M enu
Right-click any viewp o rt label. > Viewport right-click
menu
The view por t rig ht-click menu, also referred
to as the Viewport Properties menu, contains
commands that let you change what is shown
in the act ive viewport. This is a shortcut menu.
Some of the options are also available on the
Configuration dialog (page 3–896)
.
Yo u c a n d o t h e fo l l o w i n g f r o m t h i s m e n u :
Change the view to any available viewport type
(for example, Perspective, Top, Bottom , User,
Light, Camera, Grid, or Shape).
When your scene contains cameras or lights
w ith targets, the viewport right-click menu
gives you selection options for the components.
For example, when you right-click the label
ofatargetcameraviewport,youseetwonew
commands, Select Camera and Select Camera
Target, that let you select the camera or target
used by that view.
Setthetypeofshadingdisplayedinthe
viewport (for example, Wireframe, Smooth,
or Edged Faces).
S et how transparency is displayed in the
view por t.
Undo or redo a v iew change.
Turnontexturecorrectionifyourdisplayisnot
configuredforOpenGLorDirect3D.
Disable a viewport so it doesn’t update when
you work in other viewports.
Toggle the display of the grids, safe frame, and
view por t background.
Note: Agridobjectmustbeactivebeforeyou
canselectitfromitsviewport.
Display the Asset Browser, Schematic View or
MAXScript Listener in a viewport.
Turn on Viewport Clipping. This interactively
setsanearandfarrangefortheviewport.
Geometr y within the v iewport clipping range
is displayed. Faces outside the range are not
displayed.
Tip: If the v iewport right-click menu becomes
disabled, you can restore it by refreshing the UI
scheme. Use Customize menu >
Load Custom
UI Scheme (page 3–849)
to load a different
.cui
file, t hen reload the original
.cui
file again. The
right-click viewport m enu will become available