8
736 Chapter 21: User Interface
rea ctor Tool bar
The reactor toolbar provides quick access to many
of the objects and commands for the reactor
dynamics feature. For more information, see the
r
eac tor User Reference.
Note: The reactor toolbar is docked on the left side
of your interface by default. You can toggle its
display by right-clicking any toolbar and choosing
reactor.
For more information, see
Customize Display
Right-Click Menu (page 3–831)
and
Customizing
the User Interface (page 3–829)
.
Ext r as Toolba r
The Extras toolbar contains several miscellaneous
tools for working with your 3ds Max scene.
Note: The default UI does not display this toolbar;
to see it, right-click an empty portion of any
toolbar, and choose Ext ras from the menu.
Keyboard Shortcut Override Toggle (page
3–912)
AutoGrid (page 2–7)
Array Flyout (page 1–432)
Preset Rendering Options (page 3–23)
Render Shortcuts Toolbar
Right-click the unused (gray) por tion of the mai n toolbar
or another toolbar. > Render Shor tcuts
The Render Shortcuts toolbar lets you assig n
settings to three custom preset buttons. You can
then use these buttons to switch among various
render presets.
Procedures
To defi ne the presets for a button:
1.
Choose one of the default shortcuts f rom the
Presets drop-down list, or use Load to load the
presets from an RPS file.
The Select Preset Categories dialog appears.
See
Preset Rendering Options (page 3–23)
.
2. Choose the categories you want, and then click
Save.
The preset render settings are now active.
3. SHIFT+click the button you want to define.
3dsMaxassignsthepresetstothefilethat
corresponds to the button:
a.rps, b.rps,
or
c.rps
.
To use a saved preset:
1.
Click one of the buttons you defined.
The button’s name appears in the field above
thedrop-downlist:“a,”“b,”or“c.”
If the button has not yet been defined, clicking
it has no effect, and no name appears in the
preset field.
2. On the main toolbar, click Quick Render.
The scene is rendered using the presets you
chose.