8
Modifiers Menu 727
Modifier Stack Cont rols (page 3–802)
List of Available Modifiers (page 1–483)
Inter face
Selection Modif iers
Mesh Select (page 1–710)
Poly Select (page 1–752)
Patch Select (page 1–743)
Spline Select (page 1–822)
Volume Select (page 1–935)
FFD Select (page 1–680)
Select by Channel (page 1–775)
Patch/Spline Editi ng
Edit Patch (page 1–617)
Edit Spline (p age 1–671)
Cross Sect ion (page 1–602)
Surface (page 1–833)
Delete Patch (page 1–606)
Delete Spline (page 1–606)
Lathe (p age 1–699)
Normalize Spline (page 1–739)
Fillet/Chamfer (page 1–681)
Trim/Extend (page 1–856)
Renderable Spline (page 1–771)
Sweep (page 1–839)
Mesh Editing
Cap Holes (page 1–550)
Delete Mesh (page 1–605)
Edit Mesh (page 1–613)
Edit Normals (page 1–613)
Extrude (page 1–671)
Face Extrude (page 1–673)
MultiRes (page 1–731)
Normal Modifier (page 1–738)
Optimize (page 1–741)
Smooth (page 1–818)
STL Check (page 1–825)
Sy mmet ry (page 1–851)
Te ssellate (page 1–854)
Vertex Paint (page 1–918)
Vertex Weld (page 1–917)
Conver sion
Turn to Mesh (page 1–860)
Tur n to Patch (page 1–862)
Turn to Poly (page 1–863)
Animation Modifier s
Skin (page 1–781)
Morpher (page 1–721)
Flex (page 1–683)
Melt (page 1–709)
Linked XForm (page 1–703)
PatchDefor m (page 1–746)
PatchDeform ( WSM) (page 1–533)
PathDeform (page 1–748)
PathDeform (WSM) (page 1–533)
SurfDeform (page 1–838)
SurfDeform (WSM) (page 1–537)
SplineIK Control (page 1–820)
UV Coordinates