8

720 Chapter 21: User Interface
3dsma x anyscene
3dsma x
cMaxCustom
See also
Startup Files and Defaults (page 1–17)
Saving and Loading Custom User Interfaces (page
3–848)
Graphics Driver Setup Dialog (page 3–881)
Running Scripts f rom the Command Line (page
3–826)
Using the -V Option
You use the -V option to load a different display
driver at startup. This option overrides the setting
in
3dsmax.ini
.
Follow the -V with one of these letters for the
driver you want to use:
s:Loadsthesoftwaredriver.
o:LoadstheOpenGLdriver.
d: Loads the D irect3D driver.
n:Loadsanulldriver.
For example, if you ordinarily run OpenGL and
want to switch to the software driver for a session,
you would type: 3dsm ax vs
Using the -Z Option
If you call product support, the representative
might ask y ou to run this option to determine the
exact version of your software. This option only
writes to a file; it does not start 3ds Max.
Follow the -Z with a file name:
3dsma x
zid.txt
The file (in this example,
id.txt
)iswrittentothe
3ds Max root directory.
Menu Bar
The menu bar is located directly under the main
window’s title bar. The title of each menu indicates
the purpose of the commands on the menu.
Each menu uses standard Microsoft Windows
conventions.
File Menu (page 3–721)
Edit Menu (page 3–721)
Tools Menu (page 3–722)
Group Menu (page 3–722)
Views Menu (page 3–722)
Create Menu (page 3–723)
Modifiers Menu (p age 3–726)
Character Menu (page 3–729)
Reactor Menu (page 3–729)
Animation Menu (page 3–729)
Graph Editors Menu (page 3–730)
Rendering Menu (page 3–731)
Customize Menu (page 3–731)
MAXScript Menu (page 3–823)
Help Menu (page 3–732)
Interfa ce
When you click a menu name, a number of
commands are listed below it.
Asanalternativetousingyourmouse(orother
pointing device), each menu name includes an
underlined character. Pressing that character key
whileholdingdowntheALTkeyopensthemenu.
Commands in the open menu usually have an
underlined character as well. While the menu