8
Layer Properties Dialog 713
2D shapes as
bounding b oxes (page 3–1013)
.
Produces minimum geometric complexity.
Backface Cull—For objects on the selected layer,
toggles the display of faces with
normals (page
3–1074)
pointing away from view . When on,
you see through the wireframe to the back faces.
Applies only to Wireframe viewport display.
Edges Only—For objects on the selected layer,
toggles the display of face edges. When set,
only faces appear. When off, all mesh geometry
appears. Applies only to Wireframe viewport
display.
Vertex Ticks—Displays the vertices in objects on
the selected layer as tick mark s.
If the current selection has no displayed tick
marks, the check box is clear. If
some
of the
vertices in the current selection display tick marks,
the check bo x contains a gray X. If all vertices in
the current selection display tick marks, the check
box contains a black X.
Trajectory—To g g l e s
trajectory (page 3–1119)
display for objects on the selected layer. You can
display an object’s trajectory wherever you are in
3ds Max.
Ignore Ex tents—When turned on, objects on the
selected layer are ignored when y ou use the display
control
Zoom Extents (page 3–783)
.
Show Frozen in Gray—When on, the object turns
gray in v iewpor ts when you freeze it. When off,
viewports display the object with its usual color or
textureevenwhenitisfrozen.
Vertex Colors—Affects
editable mesh objects (page
1–984)
on the selected layer. Displays the assigned
ver tex colors (page 1–111)
in the viewport. You
assignvertexcolorsatthevertexorfacesub-object
levels.
Shaded—Affects
editable mesh objects (page
1–984)
on the selected layer. When on, if the
editable mesh has vertex colors, shaded view ports
usevertexcolorstoshadethemesh. Whenoff,
colors are unshaded.
Rendering Control group
Controls rendering settings for objects on the
selected layer.
V isibility—Controls the rendered visibility of the
object. At 1 .0, the object is fully visible. At 0.0,
the object is completely invisible when rendered.
Default=1.0.
Renderable—Makes objects on the selected layer
appear or disappear from the rendered scene. For
more information, see
Renderable
.
Note: This has the same functionality as the Render
toggle in the
layer list (page 3–715)
.
Inherit V isibility—Causes objects on the selected
lay er to inherit the visibility of their parents (as
determined by the parent’s Visibility track in Track
V iew). When a group parent is assigned a visibility
track, Inherit Visibility is automatically turned on
for all children in the group. Transparent materials
and hidden objects have no effect on this function.
V isible to Camer a—When on, the object is visible
to cameras in the scene. When off, cameras do not
view this object.
V isible to R eflection/R efraction—When on, the
object is used in calculating reflections and
refractions. When off, the object does not appear
in reflections or refractions.
Receive Shadows—When on, objects on the
selected layer can receive shadows.
Cast Shado ws—When on, objects on the selected
layer c an cast shadows.
Apply Atmospherics—When on, atmospheric
effects are applied to the object. When off
atmospheric effects do not change the rendered
appearance of this object.