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686 Chapter 20: Managing Scenes and Projects
Sav e Channel—
DisplaysaSaveFiledialogthat
lets you save the animation or image from the
respective channel. You can save the anim ation as
a
.avi
file or a numbered sequence of images.
Note: TheRAMPlayersconvertseverythingit
loads into 24-bit RGB which means that some
information may be lost when it is loaded. This
may affect a file saved in the RAM Player.
Channel A—When selected, this button will show
thefileloadedintochannelA.Splitscreenmarkers
are displayed if both channels are enabled. The
split screen markers are represented by two
triangles. These markers indicate where channel
A ends and channel B beg ins. You can move the
divider using the lef t mouse button.
Channel B —When selected, this button will show
the file loaded into channel B. Split screen markers
are displayed if both channels are enabled. The
split screen markers are represented by two
triangles. These markers indicate where channel
A ends and channel B beg ins. You can move the
divider using the lef t mouse button.
Hor izontal /Ver ti cal Spli t Screen—Toggles between
the view of the two channels side-by-side or one
on top of the other.
Frame Controls
Firs t Fra m e —Automatically returns the RAM
Playertothefirstframeoftheanimation.Ifthe
RAM Player is at the fi rst frame, First Frame
returns the animation to the last frame.
Prev ious Fra me—Backs up the RAM Player to the
previous frame in the animation. If the RAM
Player is at the last frame, Previous Frame returns
the animation to the first f rame.
Playback R everse—Plays the frames in the
animation in reverse order. The flyout contains an
option to play the animation once and then stop.
Playback Forward—Plays the frames in the
animation in rendered order. The flyout contains
an option to play the animation once and then
stop.
Nex t Fra me—AdvancestheRAMPlayertothenext
frame in the animation.
Last Frame—Automatically places the RAM Play er
at the last frame of the animation.
Frame R ate Control—Setsthedesiredframeratein
fra mes per second. When playing back a movie,
you see the frame rate displayed in the title bar of
the R AM Player. You can select a predefined frame
rate or type in your own frame rate value.
Color Selector —CTRL+right-clicking the mouse in
the display window displays the color of the pixel
in the color selector swatch. Stop the animation to
get a correct pixel reading. The RGB of the pixel is
also displayed in the title bar of the RAM player.
Double B uffer —Selecting Double Buffer ensures
that the two frames in channels A and B are
synchronized. Enabling this function has a
substant ial impact on the maximum frame rate.
RAM Player Keyboard Shortcuts
The following keyboard shortcuts are available for
the RAM Player.
RAM Player Function K eyboard Shor tcut
Go To Start Frame HOME
Go To End Frame
END
Go To Previous Frame LEFT ARROW
Go To Next Frame RIGHT ARROW
Playback Reverse
UP ARROW
Playback Forward
DOWN ARROW
Stop Playback
ESC or CTRL+C
Toggle Playback or Stop
SPACEBAR
Toggle Channel A On/O ff
A
Toggle Channel B On/Off
B