8
618 Chapter 20: Managing Scenes and Projects
2.
Click OK. If the view was scrolled, the focus
point now moves to the center of the window.
Refer to the
Lightscape User’s Guide
for more
information.
Lightscape Materials Utility
Utilities p anel > Click More. > Utilities dialog > Choose
Lightscape Materials. > Lightscape M aterials rollout
With the Lig htscape Materials utility, you c an add
the
Lightscape material (page 2–1413)
to multiple
objects, and remove the Lightscape radiosity
material from multiple objects.
Inter face
Selected Object group
Displaysthenameofthecurrentlyselectedobject.
If no objects are selected, displays None S elec ted.
If more than one object is selected, displays
Multiple Selected.
Add to All—Click to add a Lig htscape material to
allmaterialsusedbyallobjectsinthescene.
Anobject’spreviousmaterial,ifany,becomesthe
Lightscape material’s base material. If a material
is already using a Lightscape material, it remains
unchanged.
You set the new Lightscape material’s values in the
Radiosity Mapping group, described below.
Add to S elected—Clicking to add a Lightscape
material to all materials used by the current
selection.
Anobject’spreviousmaterial,ifany,becomesthe
Lightscape material’s base material. If a material
is already using a Lightscape material, it remains
unchanged.
You set the new Lightscape material’s values in the
Radiosity Mapping group, described below.
Remove f rom All—Click to remove the Lightscape
material from all materials used by all objects in
the scene.
Each material’s base material becomes the
top-level material. If a material is not using a
Lightscape mater ia l, it remains unchanged.
Remove from Selected—Click to remove the
Lightscape material from all materials used by the
current selection.
Each material’s base material becomes the
top-level material. If a material is not using a
Lightscape mater ia l, it remains unchanged.