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Lightscape Block File General Panel 603
Inter face
Master Units—Specifies the units used by the
scene, s o Lightscape can use them as well. To s ee
which units the scene is cu rrently using, choose
Customize > Units Setup. If Master Units do esn’t
match the units specified in the Units Setup dia log,
Lightscape might give unrealistic results.
If your scene uses generic units, you will have to
converttoreal-worldunitsforLightscapetouse.
Inthiscase,youmightalsohavetoadjusttheScale
Factor. The Model Size display can help you do so.
The Master Units are also used as t he display units
in the exported BLK file.
Scale Factor—A scaling factor that is applied to
theentiremodel. Anypositiverealnumberis
accepted. Use this setting to globally adjust the
size of the exported model. Default=1.
If your scene uses realistic physical dimensions,
as it probably does if you use photometric lights,
then leave Scale Factor set to 1. If you didn’t create
your scene using realistic physical dimensions,
which is often the case when using standard lights
or generic units, you might have to adjust the
scene’s scale.
Model Size—Displays the X, Y, and Z extents of the
scene’s geometry using the current Master Units
and Sca le Factor settings. This can help you set up
theexportedfileifyouneedtochangeeitherof
thesesettings.ModelSizedoes
not
include lights
and cameras, w hich might b e outside the extents
of the renderable geometry.
Ent ire S ce n e an d Se le cted Object sThese radio
buttons select whether blocks are exported for all
objects in the scene, or only selected objects.
Block Creation and NameThese sett ings allow you
to select how blocks are created in the exported
model. Default=Group. The four possible settings
are:
Object—A block is created for each object. The
name of each block is taken from the name of
the first 3ds Max object that uses the 3ds Max
object.Ifdifferentinstancesofasingle3dsMax
object use differen t materials, a new block is
created so the proper material can be applied
to the instance. The blocks are then created in
the model.
Group—A block is created for each object as
w ith the Object setting and also for each group.
The blocks are created in the model based on
the groups in which they are contained.
SingleAsingleblockiscreatedfortheentire
model. All of the meshes of all of the objects
are created within this block. One instance
of this block is created for the model. When
this setting is chosen, Name is enabled. You
canenterthenameofthesingleblockinthis
field.Thedefaultnameisthebasenameofthe
exported file.
None—No blocks are created. All of the meshes
of all of the objects are created d irectly in the
model.