8
Selecting Objects to B e Exported 583
Lightscape will calculate the position and
brightness of the sun.
3. Set the sky coverage to Clear, Partly Cloudy,
or Cloudy. Turn on Use Light to use the
brightness of the selected light to calculate the
sky coverage.
4. If you don’t indicate that the scene is Exterior,
you will need to select windows and openings
to allow day light to enter the scene. Use the
Windows p anel (page 3–598)
to do this.
5. UsetheWindowspaneltoselectthematerials
that are assigned to Windows in the scene. To
work correctly in Lightscape, these materials
should not be assigned to other kinds of
objects. Use SHIFT+click or CTRL+ click to
select multiple materials if needed.
6. Use the Windows panel to select the material
that is assigned to openings in the scene. To
work correctly in Lightscape, this material
should not b e assigned to other kinds of objects.
S electing Obj ects to B e E xported
When you are exporting a Preparation file, Block
file, Material file or Layer file to Lightscape, you
can export either the entire 3 ds Max scene, or just
selected objects.
Ifyouwanttoexportonlyselectedobjects,first
select the objects to exp ort, then choose Exp ort
Selected f rom the File menu. You can also choose
ExportfromtheFilemenu,thenenableSelected
Objects in the Export dialog.
Expor ting Camera V iews
When you export to Lightscape, the act ive view is
savedintheLightscapePreparation(
*.lp)
file or
View (
*.vw)
file. You can also export additional
camera views. Each additional view is saved in a
separate VW file.