8
Export ing Lightscape Files 577
• Reopen—Displays a list of recently opened files.
The list displays the most recently opened files
at the top.
•
Exit—Closes the JSR-184 viewer window.
Tools menu
•
Handsets—Allows you to add or edit phone
profiles. You can modify the vendor, model,
screen width, screen height, and screen color
depth.
Note: You can a lso modif y the handset
profiles directly in the
terminals.xml
file in
the
c:\Prog r am Files\Autodesk\3dsmax8\JSR
director y.
Player controls
The player is controlled by the following buttons
on the toolbar:
• Opens the Choose Objects for Rendering
dialog. Thisdialogallowsyoutoselectthe
JSR-184 world object in the scene hierarchy in
the event that there are multiple world objects
in the JSR-184 data file.
•
Steps one fr ame backward through the
animation.
•
Plays the anim ation.
•
Stops the animation and returns to t he
first frame.
•
Pauses the animation.
•
Stepsoneframeforwardintheanimation.
Phone Profiles—Displays the phone profiles
defined in the Tools > Handsets dialog.
Use Free Camera—Switches to viewing the scene
from the free camer a. The camer a is controlled by
the following keyboard shortcuts:
Left Arrow Rotate Left
Right Arrow Rotate Right
Up Arrow Rotate Up
Down Arrow Rotate Down
A
Move Left
D
Move Right
S
Move Backward
W
Move Forward
Home
Move camera to default
Lightscape Files
Expor ting Lightscape Files
You can export your 3ds Max scenes to Lightscape.
Lightscape is a visualization application that uses
radiosity and ray tracing to create accurate lighting
for 3D models.
You can export several Lightscape file formats
from 3ds Max. The
Lightscape Preparation (*.lp)
(page 3–591)
file is the main format Lightscape
uses. Other Lightscape file formats save selected
portions of the information in the LP file. These
are the additional Lightscape file formats:
•
View file (*.vw) (page 3–600)
:Exportsthe
active view, or selected camera views.
•
Block file (*.blk) (page 3–602)
:Exports
materials, lights, and geometry. Blocks in