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576 Chapter 20: Managing Scenes and Projects
3ds Max scene. Skinned mesh parameters are the
same as Mesh Object parameters.
Note: Biped meshes are not supported.
JSR -184 Log Files
File m e nu > Ex p ort > JSR- 18 4 (*.M3G).
When you export an M3G file, the JSR-184 Export
feature creates a log file. This log file is an HTML
file,savedinthesamedirectoryastheM3Gfile.
The table contains an entry for all the objects
exported to the M3G file format.
Object #—Indicates the root object value. When
multiple root objects exist in the M3G file, this
value is used by t he JSR-184 Load object to load
the correct object.
Object Name—Contains the name of the
corresponding 3ds Max object.
Object Type—Indicates the type of saved
object.
User ID—Displays the User ID for the object.
Object Size—Shows the object size (in
kilobytes) for the object.
Comments—Displays additional information
such as er rors and warnings.
Below is a sample of a simple log file:
Object
#
Object
Name
Object
Ty p e
User ID
Object
Size
Comm en ts
Vertex
Array
0161
Vertex
Array
089
Vertex
Buffer
048
Triangle
Strip
Array
0213
Material
030
Object
#
Object
Name
Object
Ty p e
User ID
Object
Size
Comm en ts
Appearance
033
Box01
Mesh
078
Group
066
Camera01Camera
089
Omni01
Light
090
Group
026
Light
050
Background
040
0
World
058
JSR -184 Standalone Player
Start menu > Programs > Autodesk > Autodesk 3ds Max 8
>JSR184Player
Once you have exported your 3ds Max scene
to JSR-184 format, you can preview how the
animation is displayed on various mobile screens.
Interfa ce
File men u
Open—Opens an M3G file for viewing in the
JSR-184 player.