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572 Chapter 20: Managing Scenes and Projects
Auto Assign User IDs—
Automatically assigns
unique User ID values to all exported objects.
JS R -18 4 Tex t ur e Tool
File menu > Export > JSR-184 (*.M3G). > Name your file
and click OK. > Select a texture i n your scene. > Click the
Textu re Tool button to edit the texture properties.
You can edit the p ar ameters that are exported for
the textures in your JSR-184 scene. The Texture
Tool dialog displays a preview of the texture with
its current settings. When you selec t different
options, the preview is updated to reflect the
changes. You can mo dify the parameters described
in this topic.
Note: If the image is not a texture, then you can
chooseanypaletteintheImageFormatgroup.
Inter face
Image Width group
The JSR-184 format requires that texture sizes us e
the “power of two rule,” and supports texture sizes
less than or equal to 256
2
.Youcanselecteither2,
4, 8, 16, 32, 64, 128, or 256.
If you want to modif y the image width of all of the
textures in your JSR-184 scene, tur n on Apply To
All; otherwise, the changes affect only the selected
texture.
Image Height group
These are the same options as Image Width: you
can select either 2, 4, 8, 16, 32, 64, 128, or 256.
If you want to modify the image height of all of the
textures in your JSR-184 scene, turn on Apply To
All; otherwise, the changes affect only the selected
texture.
Image Format Group
Changes the color model of all textures in your
JSR-184 scene.
Ifyouwanttomodifytheimageformatofallofthe
textures in your JSR-184 scene, turn on Apply To
All; otherwise, the changes affect only the selected
texture.
•
RGB 24 bit (16.7 M illion of colors)—Changes the
color model to RGB color.
•
Gray scale 8 bi t (256 gray scales )—Changes the
color model to grayscale.
•
Optimized Palette (256 colors adaptive
palette)—
Changes the color model to a limited
256-color palette.
The Optimized Palette option is available only
whentheSaveToExternalFileoptionison.
This palette does not support an a lpha channel.
Save to Ex ternal File—When on, saves the
textureasanexternalfile(inPNGformat)in
thesamedirectoryastheM3Gfile.Ifyoudo
notselectthisoption,thetextureissavedas
part of the M3G file only.
Alpha Channel —When on, saves the alpha
channel with the texture.
JSR-184 Object Parameters
File menu > E xport > JSR-184 (*.M3G).
The JSR-184 data file is represented as the root
object of your scene. Many of the parameters of