8

Exporting IGES Files 569
See also
3ds Max to IGES Export Table (page 3–570)
Export ing IGES Files (page 3–569)
IGES Log Files (p age 3–566)
IGES to 3ds Max Impor t Table (page 3–568)
Importing IGES Files (page 3–567)
Expor ting IGES Files
File m e nu > Export > IGES (*.IGS )
IGES fi les are used to import and export objects
to and from 3ds Max (and other programs that
support this file format). For more information,
see
Over view of IGES in 3ds Max (page 3–565)
.
In s ome cases, when you export 3ds Max objects
to an IGES file, the t r anslation doesn’t produce
exact replicas. To understand what happens to
each object when it’s t ranslated, review the
IGES
export table (page 3–570)
.
When you export IGES files, 3ds Max creates a
log file containing detailed information about the
processing of the model. The name of the file has
the form of
filename.xlo
.Formoreinformation,
see
IGES Log files (page 3–566)
.
Note: If there are modifiers applied to sur faces in
your scene, it’s best to collapse the stack before
exporting to IGES. When 3ds Max exports to
an IGES file, it skips any surface that has any
modifiers applied.
See also
3ds Max to IGES Export Table (page 3–570)
IGES Log Files (p age 3–566)
IGES to 3ds Max Impor t Table (page 3–568)
Importing IGES Files (page 3–567)
Over view of IGES in 3ds Max (page 3–565)
Procedure
To export an IGES file:
1.
Select the objects to export.
2. Cho o se File menu > Export.
3. Choose IGES (*.IGS) from the Save as type list
in the file selector dialog.
4. Specify a file name to export.
5. Click Save.
6. From the IGES Export dialog, select Export
Hidden Objects or Export Selected Objects
Only.
7. To review the translation process, read the
.xlo
log file with your preferred text editor.
Interfa ce
IGES Export
The IGES Export dialog has the following controls:
Expor t Hidden Objects—Exports objec ts that are
currentlyhiddeninthe3dsMaxscene.
Expor t Selected Objects Only—Exports only objects
that are currently selected.