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46 Chapter 17: Rendering
Inter face
General Settings group
Global Multiplier—Controls the overall lighting
level. Default=1.0.
Global multiplier settings
Left: Decre asing the g lob al multiplier
Right: Increasing the global multiplier
Object M ultiplier—Controls the level of light
reflected by objects in the scene. Default=1.0.
Note: This setting has little effect unless Bounces is
greaterthanorequalto2.
Sky Light s toggle—When on, enables regathering
from the sky lights in the s cene. (A scene can
contain more than one sky light.) Default=on.
Sk y Lights amount—Scales the intensity of sky
light. Default=1.0.
Above: Increasing the sky lights value
Below: Increasing the object multiplier
Color B leed—Cont rols the strength of color
bleeding. Color bleeding results when light is
interreflected among scene objects. Default=1.0.
Note: This setting has little effect unless Bounces is
greaterthanorequalto2.
Above: Excessive color bleeding
Below: Color bleeding eliminated by setting color bleed
to zero
Rays/Sample—The number of rays cast per sample
(or pixel). Increasing this value increases the