8
Asset Tracking Dialog 497
For example, if all maps were originally in
varioussubdirectorieswithin
c:\maps\
and the
entire subdirectory structure was moved to
d:\resources\maps\
,youcouldrepathallfiles
simultaneously using Retarget Common Root.
To revert to a previous path, choose it from the
drop-down list.
If you change the common root for
output
files
to a path that doesn’t exist, you’re prompted to
confirm that you want to create the folder(s). if
you confirm, the output paths are changed in all
appropriate locations, such as the Render Scene
dialog.
Strip Path—Strips all path information from the
high lighted assets, leaving only the file names.
Stripped path information is saved in the Set Paths
dialog drop-down list. To restore stripped paths,
highlight the assets, choose Paths menu > Set
Paths, and then choose the desired path to restore
from the drop-dow n list.
Resolve Path to UNC Location—Resolves highlighted
paths that point to mapped drives to
Universal
Naming Convention (UNC) format (page 3–1122)
.
Configure User Paths—Opens the
Configure User
Paths dialog (page 3–852)
,whichyoucanuseto
resolvelocationsforsupportfilessuchasbitmaps.
Convert f ile paths to UNC—When on, paths shown
in the Asset Tracking dialog for any added assets
present on a mapped drive use
Universal Naming
Convention (U NC) format (page 3–1122)
.When
off, each p ath starts with the mapped drive letter
(e.g.,
w:\
).
This switch is linked to the
Convert file paths to
UNC
switch on the Preferences dialog > Files
panel. Toggling either one tog gles both.
Note: This switch affects only newly added paths.
To g g l in g i t h a s no e f fec t o n e xi s t i n g p aths . Fo r
example, if you add an asset from a mapped drive
with the switch on, tur ning it off does not change
the path to the mapped version.
Options menu
Disable A sset Track ing—Tur ns off asset-tracking
functionality. Choosing this command logs you
out of the database and makes most asset-t r acking
functions unavailable. To restore asset tracking ,
turn off Disable Asset Tracking and then log back
in.
Prompts—Opens the
Prompts dialog (page 3–499)
,
which lets you toggle two different options for each
of various actions in the Asset Tracking dialog:
actions and prompts.
Auto Login—Logs you in to the Vault, if necessary,
whenever you cause a MAX scene file to be present
in memory; for example when you load or save
ascene.YoucanbypasstheVaultLogIndialog
If you’ve turned on Options dialog > “Log in
using saved settings” or Vault Log In > “Use these
settings next session.”
Display Excluded Files—Displays files that are set to
Excluded status. When off, these files aren’t shown
in the dialog window. For inf ormation about
excluding files, see
Filtering Files (page 3–498)
.
YoucanalsosetoutputfilestoExcludedstatus;
see follow ing.
Exclude Output Files—Sets output files such as
rendered images to Excluded status; you can
prevent the dialog f rom displaying such files by
turning off Display Excluded Files (see preceding).
Tree Vi ew—Displays a simplified, hierarchical
listing of the assets in the current scene. You
can expand and collapse hierarchy branches by
clickingthe+and-iconstotheleftofthebranch
names.
Table View—Displays listing of the assets in the
current scene in t abular format along with the full
path and for the local version of each asset. The