8

Choose Renderer Dialog 35
For each rendering category , the rollout shows the
name of the renderer currently assigned, and a
button that lets you change the assig n ment.
Choose R enderer (“ . . .”)—Click the button with the
ellipsis to change the renderer assignment. The
button displays a
Choose Renderer dialog (page
3–35)
.
Production—Chooses the renderer used to
render graphic output.
Mater ial Editor—Chooses the renderer used
to render
sample slots (page 2–1264)
in the
Material Editor.
Bydefault,thesampleslotrenderer
is locked to be the same as the production
renderer.Youcanturnoffthelockbuttonto
assign a different renderer for sample slots.
ActiveShade—Chooses the
ActiveShade (page
3–17)
renderer used to preview the effects of
lighting and material changes in the scene.
The only A ctiveShade renderer that ships with
3ds Max is the default scanline renderer.
Save as DefaultsClick to save the current renderer
assignments a s defaults, s o they will be active the
next time you restart 3ds Max.
Choose R end erer Di a log
Main toolbar > Render Scene button > Render Scene
dialog > Common panel > Assign Renderer rollout > Click
a Choose Renderer (“...”) button.
Rendering menu > Render > Render Scene dialog >
Common panel > Assign Renderer rollout > Click a
Choose Renderer (“...”) button.
This dialog appears when you click one of the
Choose Renderer (“...”) buttons on the
Assign
Renderer rollout (page 3–34)
.
Procedure
To chan ge the rende re r assigned to t he cat egory you
picked, do one of the f ollowing:
Click to highlight another renderer’s name in
the list, and then click OK.
Double-click another renderer’s name in the list
Interfa ce
Thescrollablelistshowsthenamesofrenderers
that you can assig n ,
exclusive
of the renderer that
is cur rently assig ned to the rendering category you
are reassigning.
R ender ers
R enderer Panel (R ender S cene
Dia log)
Rendering menu > Render > Render Scene dialog >
Render panel
Main toolbar > Render Scene > Render Scene dialog >
Renderer panel
The Render Scene dialog’s Renderer panel
contains the main controls for the active renderer.