8

XRef Scene 419
However, 3ds Max detects a circular XRef and
won’t allow this, unless both the Building A scene
and the Sky Bridge scene flag their XRef as an
Overlay.
Wa rn in g: If you turn off the Overlay flag for an existing
XRef scene, you can cause circular XRefs to occur, that
aren’t detected until you or another user tries to open
one of the scenes in the project.
Procedures
To add an XRef scene:
1.
Choose File > XRef S cene.
2. Click the Add button. An Open File dialog
appearsthatletsyoulocatethe
.max
file you
wish to reference. A thumbnail display is
provided to help you identify your file.
3. Click Open t o bring the XRef scene into your
current
.max
scene.
4. The pat h and file name of the selected file
appearsintheXRefFileswindow.
You can add as many files as you like; each one
appearsintheXRefFileswindow.
5. Make additional choices in the XRef Scene
window if you want.
You can affect the display of the XRef scene,
making it visible or not, or making objects
in the referenced scene appear as bounding
boxes. You can ignore the file’s lights, cameras,
shapes, helpers, or animation. You can control
when the file updates, either automatically or
on demand. You can have the file enabled or
disabled, or you can merge in it completely,
severing the XRef relationship and inserting
the scene into your current file. You can bind
thescenetoaParentobjecttorepositionor
animate the XRef scene.
To scale, r otate, or reposition a n XR ef scene:
1.
Create an object in yo ur current scene to be the
parent object.
2. Cho ose the XRef scene from the XRef File
window.
3. Click Bind (in the Parent group), and then
selecttheparentobjectbyclickingitinthe
viewpor t. T he XRef scene jumps to match the
pivot point of the parent object.
4. Transform the parent object. The XRef scene
will follow.