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416 Chapter 20: Managing Scenes and Projects
restoretheXRefedsourcematerialifthematerial
was originally merged into the target scene.
Merge XRef File Dialog
File menu > XRef Objects > XRef Objects dialog > XRef
Files window > Add
When you merge an object that’s linked to a p arent
object in a source scene, and an object of the same
name as the ori ginal parent exists in the current
scene, you can recreate the same hiera rchy using
this dialog.
Inter face
If you merge an object that’s linked to a parent
object in a source scene, and an object of the same
name as the ori ginal parent exists in the current
scene, a dialog appears asking if you want to link
the incoming object to the existing parent object.
YesReparents the specified object and continues
prompting for all subsequent merging objects that
might need reparenting.
Yes To All—Reparents the specified object and all
subsequent merging objects that need reparent ing.
No—Merges the specified object without
reparenting, but continues to prompt for
subsequent objects.
No To All—Doesn’t reparent any of the incoming
objects. When an object is merged without
reparenting, it becomes a child of the world.
Note: This same alert appears when adding an
XRef object to the scene, if the XRef source object
is linked to an object and an object of the same
name exists in the current scene.
This feature can a lso be used to reconnect parent
objectstochildreninthescene.
XR ef Merge Dialog
Filemenu>XRefObjects>XRefObjectsdialog>Add
button > Open File > XRef Merge dialog
The XRef Merge dialog lets you choose which
objects to add as XRef objects to the scene. This
behaves similarly to the
Merge command (page
3–469)
;controlsinthisdialogaresimilartothose
in the
Select by Name dialog (page 1–78)
.
XR ef Scene
File menu > XRef Scene
An externally referenced scene, or XRef scene,
appears in your current file, but is actually loaded
temporarily from another
.max
file. As a result, the