8

Delete Current Event 321
Delete Cur rent Event
Rendering menu > Video Post > Video Post window >
Select an eve n t. > Video Post toolbar > Delete Current
Event
The Delete Current Event button deletes the
selected event from the Video Post Queue.
You’ll be asked to confirm event deletion.
Procedure
To delete any event in the queue:
Select the e vent and press the Delete key.
You can delete both enabled and disabled
events, w hich are unavailable.
Swap Events
Rendering menu > Video Post > Video Post window >
Select two events. > V ideo Post toolbar > Swap Events
The S wap Events button switches the position of
two selected events in the queue.
This is useful if you have images in the wrong
order for compositing. The background image has
to be first and the foreground image with the
alpha
channel (page 3–1001)
has to b e second.
Procedure
To switch the positions of two events in the queue:
1.
Highlight both events.
2. Click Swap.
Swap Events might not be allowed if the result
wouldbeimpossibletoexecute.
In this sample queue, the two top level events,
Front and Fade, could be swapped. You can almost
always swap events at the top level.
However, at lower levels, where events start getting
nested, the output of a lower level event must
be valid input to its parent event. In the sample
queue, the output of the Loop Once event would
not b e recognized by t he Fade event, so the Swap
Events button remains inactive and you cannot
swap them.
Execute Sequence
Rendering menu > Video Post > V ideo Post toolbar >
Execute Sequence
YouexecutetheVideoPostqueueasthefinalstep
in creating a p ost-produced v ideo. Execution is
different from rendering because rendering is
done for scenes only and you can use Video Post
to composite images and animations without
including the current 3ds Max scene.
Although the Execute Video Post controls are
similar to those in the Render Scene dialog, t he
setting are independent, and do not affect each
other.