8

ActiveShade Commands (Quad M enu) 21
ActiveShade menu. This menu contains a number
of
ActiveShade commands (page 3–21)
.
ActiveSha de and Object S election
If you select an object b efore you invoke
ActiveShade, ActiveShade is done only for that
object. This can greatly increase the speed of
ActiveShade.
Similarly, once the A ctiveShade window is open,
the
initialize and update steps (page 3–998)
(whether automatic or manual) are done only for
the selected object.
In a "docked" ActiveShade viewport, you can
select objects by rig ht-clicking, tur ning on Select
Object in the Tools (lower-right) quadrant of the
quad menu, then clicking the object you want
toselect. InanActiveShadeviewport,onlyone
object at a time can be selected.
Tip: When an object in an ActiveShade window has
a mapped material, select it before you change a
map or adjust its parameters.
Pr ocedur es
To dis play t he tool bar f or the ActiveS hade vi ewpor t:
•PressSPACEBAR.
SPACEBAR toggles the toolbar display. In
viewports, the toolbar is off by default.
(Thisisamainuserinterfaceshortcut,sothe
Keyboard Shortcut Override Toggle can be
either on or off.)
The controls on the toolbar for an ActiveShade
viewport are the same as for a
floating ActiveShade
window (page 3–20)
.
To change the Acti veSha de vi ewpor t to a nother k i nd
of v iewpor t, do one of the foll owing:
Right-click the Act iveShade viewpor t, and
choose Close from the View (upper-left)
quadrant of the quad menu.
Theviewportrevertstotheviewitpreviously
showed.
If the toolbar is not visible, press SPACEBAR
to display it, then right-click the toolbar and
choose the kind of view to display.
ActiveShade Commands (Quad
Menu)
When you right-click an ActiveShade window, the
lower-left quadrant of the quad menu displays a
set of commands for
ActiveShade (page 3–17)
.
Interfa ce
Render quadrant (upper right)
Thesearegeneral-purposecommands.
Show Last R enderingDisplays t he last rendering
in a
rendered frame window (page 3–5)
.Not
available if no rendering has been made during
this session.
Render—Displays the
Render Scene dialog (page
3–2)
. When you use the ActiveShade quad
menu, initially Render Scene is set to render the
ActiveShade window .
Render LastRepeats the last render, using the last
view por t f rom which you rendered.
Material/Map Browser—Displays a modeless
Material/Map Browser (page 2–1291)
.