8

Useful Video Post Procedures 309
This operation might not be allowed if the
resultwouldbeimpossibletoexecute.Atthe
top level of the queue, you can almost always
swap e vents; at lower levels, an event’s output
must be legal input to its parent event.
To edit a n event in the queue, do one of the followi ng:
Select the event and click
Edit Current Event
(page 3–320)
.
Double-click the event name.
Double-click the event’s range-bar area in the
edit window.
Use one of the second two methods for disabled
events.
Usef ul Vi deo Post Pr ocedur es
Rendering menu > Video Post
TherearesometasksthatyouwilluseVideoPost
for more t han others. This primer descr ibes some
of the more common sequences youll find yourself
using Video Post to create. T he procedures are
outlined in their simplest forms.
The following procedures are outlined:
Make an object glow (page 3–309)
Create an animation from a ser ies of still images
(page 3–310)
Render a scene with a starfield (page 3–310)
Set up a simple cross fade between two images
(page 3–311)
Resize a series of images (page 3–312)
Composite two image sequences (page 3–313)
Render a scene over an image sequence o r an
animation (p age 3–313)
Join two animations end to end (page 3–314)
Sw itch between views (page 3–315)
Render a scene in reverse (page 3–316)
Procedures
Example: Mak e an object glow:
One of the most common things you’ll want to do
w ith the Glow fi lter is make an object glow. Here’s
howtodoitinitssimplestform.
1. In the Perspective view port, create a Sphere
w ith a radius of about 30.
2. Choose Rendering > Video Post.
3. Click
Add Scene Event (page 3–325)
and
set the view to Perspective.
Click OK to close the Add Scene Event dialog.
4. Click
Add Image Filter Event (page 3–330)
and choose Lens Effects Glow from the Filter
Plug-In list.
Click OK to close the Add Image Filter Event
dialog.
5. Click
Add Image Output Event (page
3–334)
and then click Files.
6. Set the output file format to BMP Image File
and enter a filename like MyGlow.
ClickSavewhenyouvesetthenameandformat
7. Click OK to accept the default setting on the
BMP configuration dialog .
ThenclickOKtoclosetheAddImageOutput
Event dialog.
8. Right-click the Sphere to bring up the Quad
Menus and select Prop erties.
9. Set the Object Channel in the G-Buffer group
to 1 and click OK.
10. Click the
Execute Sequence button (page
3–321)
.
11. Click Render on the Execute Video Post dialog.
Yo u l l s e e t h e a g l o w i n g s p h e r e i n t h e r e n d e r
window.