8

Quick Render (ActiveShade) 17
You assign which renderer to use for production
rendering on the
Assign Renderer rollout (page
3–34)
of the Render Scene dialog > Common
panel.
See also
Quick Render (ActiveShade) (p age 3–17)
Quick R ender (Activ eShade)
Main toolbar > Q uick Render flyout > Quick Render
(ActiveShade)
Keyboard > SHIFT+Q (Uses the Quick Render mode
currently a ctive on the toolbar: either Productio n or
ActiveShade)
The Quick Render (ActiveShade) button, available
from the
Quick Render flyout (page 3–16)
,creates
an
ActiveShade (page 3–17)
renderinginafloating
window.
You assign which renderer to use for ActiveShade
rendering on the
Assign Renderer rollout (page
3–34)
of the
Render Scene dialog (page 3–2)
>
Common panel.
See also
Quick Render (Production) (page 3–16)
ActiveS hade
Rendering menu > ActiveShade Floater or ActiveShade
Viewport
Main toolbar > ActiveShade Floater or Quick Render
(ActiveShade)
Right-click viewport label. > V ie ws > ActiveShade
ActiveShade gives you a preview rendering that
can help you see the effects of changing lighting or
materialsinyourscene.Whenyouadjustlightsor
materials, the ActiveShade window interactively
updates the rendering.
ActiveShade preview of material changes
Aboveleft:Beforetheupdate
Aboveright:Afterchangingthematerialforthefabricto
a mapped material and increasing the highlights on the
material for t he wood
ActiveShade preview of lighting changes
Above left: Before moving a light in a viewport
Above right: After m oving the light