8
Star Lens Effect 243
Inter face
Star Eleme nt rollout, Parameters p anel
Name—Displaysthenameoftheeffect. With
Lens Effects, you can have many different effects
under one instance of Lens Effects. To keep them
in order, it is necessary to name them to make
sure that when you change parameters you are
changing the parameters to the correct effect.
On—Applies the effect to the rendered image when
activated.
Size—Determinesthesizeoftheeffect.
Intensity—Controls the overall brightness and
opacity of the individual effect. Higher values
produce a bright, more opaque effect, and lower
values produces a dim, transparent effect.
Width—Specifies the width of the individual
spokes, as a percentage of the overall frame.
Angle—Sets the start ing angle in degrees in wh ich
the star spokes point. You can enter both positive
and negative values so, when animated, the star
spokes rotate in a clockwise or counterclockwise
direction.
Taper—Controls the t aper of the individual spokes
of the star. Taper widens or narrows the tips of the
individual star points. Low numbers create a shar p
point, while high numbers flare the points.
Sharp—Specifies the overall sharpness of the
star. Highernumbersproducecrisp,clean,and
clear stars. Lower numbers produce more of a
secondaryglowlook.Range=0to10.
Qty —Specifies the number of spokes in the star
effect. Thedefaultis6. Spokesarespacedat
equidistant points about the center of the flare.
Glow B ehind—Gives the effect the ability to be
displayed behind objects in your 3ds Max scene.
Occlusion—Deter mines how much t he L ens
Effects Scene Occlusion parameters will affect the
particular effect. T he value entered de termines
what percentage of occlusion set in the L ens Effects
Globals panel will be applied.
Sq ueeze—Determines whether the effect will
be squeezed. When ac tivated, the effect will be
squeezed accord ing to Lens Effects Globals under
the Parameters panel in the Squeeze spinner.
UseSourceColor—Mixes the source color of the
lightorobjectyouareapplyingtheeffecttoand
the color or mapping set in the Radial Color or
Circular Color parameters. A value of 0 uses only
the va lues set in the Radial Color and Circular
Color parameters while a value of 100 uses only the
light or objects source color. Any value between 0
and100willrenderamixbetweenthesourcecolor
and the effect’s color parameters.