8
Rendering Commands 11
Note:
To render a sequence of still images, choose
theActiveTimeSegmentordefinearangeof
frames in the Common Parameters rollout of
the Render Scene dialog. If you have selected a
still image fi le type, each frame will append a
four-digit number to the name you have selected,
incrementedwitheachframe.
Prev iew—When on, enables display of the image
as a thumbnail.
Image thumbnail —Displays a thumbnail of the
selected file. Preview must be turned on.
Statistics—Displays the resolution, color depth, file
type, and number of frames of the selected file.
Locati on —Displaysthefullpathforthefile.
R end er ing Comma nds
The main commands for rendering are on the
main toolbar (page 3–733)
.Anotherwaytoinvoke
some of these commands is to use the default
Rendering menu (page 3–731)
, which contains
other commands related to rendering .
Render Scene (page 3–11)
Render Type (page 3–13)
Quick Render (Production) (page 3–16)
Quick Render (Ac tiveShade) (page 3–17)
Act iveShade Viewp ort (page 3–20)
Preset Rendering Options (page 3–23)
Render Last (page 3–24)
See also
Render Scene Dialog (page 3–2)
ActiveShade (page 3–17)
ActiveShade Commands (Quad Menu) (page
3–21)
Introduction to Rendering Effects (p age 3–214)
Environment (page 3–267)
Introduction to Network Rendering (page 3–169)
Render Scene
Main toolbar > Render Scene
Rendering menu > Render
Keyboard > F10
Rendering "fills in" geometry with color, shadow, lighting
effects, and so on.
The Render Scene button displays the
Render
Scene dialog (page 3–2)
,whichletsyousetthe
parameters for rendering. Rendering creates a
still image or an animation. It shades the scene’s
geometry using the lighting you’ve set up, the
materials you’ve applied, and environment settings
such as background and atmosphere.