8
Command-Line Rendering Switches 211
Switch Effect
-priority
<integer>
Sets job priority.
-suspended:
<1/0>
Togg les initially suspended.
“1”=Yes, “0”=No.
-writeJobFile Writes all job settings to an XML file.
Thefileusesthesamenameasthe
MAX file, so, for example,
test.max
produces
test.xml
.
-readJobFile:
<filename>
ReadsalljobsettingsfromanXML
file.
-waitLoad:
<integer>
Theamountoftimetowaitfor
3ds Max to load, in minutes.
Default=20.
-waitRender:
<integer>
Theamountoftimetowaitfor
3ds Max to render, in minutes.
Default=600.
-waitUnload:
<integer>
Theamountoftimetowaitfor
3ds Max to unload, in minutes.
Default=10.
Bitmap Parameters
Switch Effect
-BMP_T YPE:
2or8
Sets the typ e of BMP file being
rendered. “2”=paletted, “8”=true
24-bit.
-JPEG_QUALITY:
1to
100
Sets the JPG quality value. Ranges
from 1 to 100.
-JPEG_SMOOTHING:
1to100
Sets the JPG smoothing value.
Ranges from 1 to 100.
-TARGA_
COLORDEPTH:
16,
24 or 32
Sets the color depth for TGA files.
-TARGA_
COMPRESSED:
<1/0>
Toggles TGA Compression. “1”=On,
“0”=Off.
-TARGA_
ALPHASPLIT:
<1/0>
Toggles TGA Alpha Split. “1”=On,
“0”=Off.
-TARGA_
PREMULTALPHA:
<1/0>
Toggles TGA Pre-Multiplied Alpha.
“1”=On, “0”=Off.
-TIF_TYPE:
<0/1/2/3/
4>
Sets the TIF type. “0”=mono,
“1”=color, “2”=logl, “3”=logluv,
“4”=16–bit color.
Switch Effect
-TIF_ALPHA:
<1/0>
Toggles TIF file alpha. “1”=On,
“0”=Off.
-TIF_COMPRESSION:
<1/0>
Toggles TIF Compression. “1”=On,
“0”=Off.
-TIF_DPI:
<number>
Sets the dots-per-inch value for TIF
files.
For each of the following -RLA_xxxx switches,
there is a corresponding -RPF_xxxx option.
Switch Effect
-RLA_COLORDEPTH:
8, 16 or 32
Sets the RLA color
bitdepth.
-RLA_ALPHA:
<1/0>
:
Toggles RLA Alpha.
“1”=On, “0”=Off.
-RLA_PREMULTALPHA:
<1/0>
Toggles RLA
Premultiplied A lp ha.
“1”=On, “0”=Off.
-RLA_DESCRIPTION:
<string>
Lets you specify an RLA
description (in quotes).
-RLA_AUTHOR:
<string>
Lets you specify an RLA
author name (in quotes).
-RLA_ZDEPTHCHANNEL:
<1/0>
Toggles RLA Z-Depth
Channel. “1”=On,
“0”=Off.
-RLA_MTLIDCHANNEL:
<1/0>
Toggles RLA Material
Effects Channel.
“1”=On, “0”=Off.
-RLA_OBJECTIDCHANNEL:
<1/0>
Toggles RLA Object
Channel. “1”=On,
“0”=Off.
-RLA_UVCHANNEL:
<1/0>
Toggles RLA UV
Coordinates Channel.
“1”=On, “0”=Off.
-RLA_NORMALCHANNEL:
<1/0>
Toggles RLA Sur face
Normals Channel.
“1”=On, “0”=Off.
-RLA_
NONCLAMPEDCOLORCHANNEL:
<1/0>
Toggles RLA
Non-Clamped Color
Channel. “1”=On,
“0”=Off.
-RLA_COVERAGECHANNEL:
<1/
0>
Toggles RLA Coverage
Channel. “1”=On,
“0”=Off.