8
170 Chapter 17: Rendering
Impor tant: It is strongly recommended that you follow
these procedures for setting up and running network
rendering. Do not attempt network rendering without
reading the instructions that follow.
The links on this page are ordered like chapters in
a manual: a sequence of major topics containing
more specific nested topics. Links marked
Next
Step
indicate the next topic in the sequence.
Mo ving from one topic to the next takes you
through the necessary steps to set up your network
for rendering.
Note: Network rendering functions are also
available from MAXScript. See “Network Render
Interface ” and “Interface: NetRender” in the
MAXScript Reference (page 3–973)
.
About Back burner
Network rendering is performed by software
named Backburner. Functionality is primarily the
same as in previous versions of 3ds Max with the
addition of the following:
•The
Batch Render tool (page 3–200)
can pass
a queue of rendering tasks to the Network
Job Assignment dialog. When submitted,
Backburner manages the rendering of all the
active tasks and
• You can now assign various servers to groups in
Backburner. From the Network Job Assig nment
dialog you can choose a group as the current
set of servers.
Backburn er Documentation
All of the general information about Backburner
is described in A
utodesk Backburner 3 Installation
and User’s Guide. Information that is specific to
using Backburner with 3ds Max appears in this
Network Rendering section.
Network rendering with the mental ray
Renderer
The mental ray renderer supports network
rendering via Backburner and the command
line. The steps for setting up and submitting jobs
areexactlythesameasthoseyou’duseforthe
scanline renderer. No additional licensing or fees
are necessary.
Nex t S tep
How Network Rendering Works (page 3–173)
See also
Setting Up for Network Rendering (page 3–180)
Basic Procedures for Network Rendering (page
3–170)
Network Job Assignment Dialog (page 3–184)
Batch Rendering with Backburner (page 3–198)
Troubleshooting Guide (page 3–177)
Autodesk Backburner 3 Installation and User’s
Guide
B a sic Pr ocedur es f or N etwork
Rendering
This topic contains basic procedures to follow
when network rendering with 3ds Max. The
following conditions are assumed:
•3dsMaxhasbeeninstalledonallmachinesto
use as rendering servers. Note: You needn’t
license the software on machines to be used
only as rendering servers.
• All network communications and protocols are
installed and operating correctly.
• The computers run Windows XP Pro, Windows
2000, or NT 4.0. Limitat ions of other operating
systems could cause network rendering to be
unreliable.