8
Render to Texture: Objects to Bake Rollout 153
mapping and turn on Sub-Object Levels, this
option is unavailable.
R end er to Text ur e: Ob ject s to B a ke
Rollout
Rendering menu > Render To Texture > Render to Texture
dialog > Objects to Bake rollout
This rollout has controls for the texture baking of
individual objects. It lets you choose which map
channel the texture will use, which elements will
be rendered, and at what sizes. It also lets you
control filename generation, and assign the format
of rendered texture elements.
See also
Render to Texture (page 3–139)
Render To Texture Dialog (page 3–151)
Render To Texture: General Sett ings Rollout (page
3–152)
Render To Texture: Output Rollout (page 3–155)
Render To Texture: Baked Material Rollout (page
3–157)
Render to Texture: Automatic Mapping Rollout
(page 3–158)
Interfa ce