8
152 Chapter 17: Rendering
Clo se —
Closesthedialogandsavesanychangesto
settings you have made.
Original/B ak ed—When set to Views, the original
or baked material is displayed in the viewports.
When set to Render, the original or baked material
is used in the rendering.
R ender to Tex ture: Genera l
Settings R ollout
Rendering menu > Render To Texture > Render to Texture
dialog > General Settings rollout
This rollout has the texture-baking controls for
the c urrent scene. It lets you control automatic
unwrapping of the baked textures, map size,
render settings, and where texture renderings are
saved.
See also
Render to Texture (page 3–139)
Render to Texture Dialog (page 3–151)
Render to Texture: Objects To B a ke Rollout (page
3–153)
Render to Texture: Output Rollout (page 3–155)
Render to Texture: Baked Material Rollout (page
3–157)
Render to Texture: Automatic Mapping Rollout
(page 3–158)
Inter face
Output group
Text field—Specifies the folder w here the rendered
texture will be saved. You can enter a different
folder name in this field. Default=the
\images
subfolder of the folder where you installed
3ds Max.
—Click the ellipsis button to display a dialog
that lets you browse to the directory where you
want the rendered texture to be saved.
Sk ip Ex isting Files—Allows you to render only
those maps that do not already exist.
Render ed Fra me Wi ndow—When on, displays the
complete map in a
rendered frame window (page
3–5)
as the elements are rendered. When off, does
not open the rendered frame window. Default=on.
Note: The rendered frame window does not open
w h e n you u s e Ren d e r To Te x t u r e w it h t he m e nt a l
ray renderer. Instead, 3ds Max displays a progress
dialog.
Render Settings group
These controls let you choose and set up Render
Presetsaswellasactivatenetworkrendering.
Drop menu—Lets you choose
Load Preset (page
3–23)
. A Render Presets Load dialog appears
where you can select an RPS file.
Setup—Displays the
Render Scene dialog (page
3–2)
, where you can adjust production sett ings,
draft settings, or both.
Networ k Render —When on, you can assign the
rendering task to Server systems. If you click
Render, the
Network Job Assignment dialog (page
3–184)
displays where you can specif y a server, or
multiple servers, to t ake on the task. Default=off.
Newin3dsMax8istheabilitytousethe
Split
Scan Lines option
when rendering to textures with
a render farm. However, if you enable projection