8
1202 Index
tendons sub-object 2–979
tension, continuity, and bias;TCB. See tension, continuity,
and bias 2–809
tension/continuity/bias 2–809, 2–986
tension/continuity/bias (glossary) 3–1114
tension/continuity/bias in biped 3–1114
terminating chains 2–453
terminators 2 –418
terminolog y (inverse kinematics) 2–418
terrain 1–342
creating effects with noise modifier 1–736
glossary 3–1115
tessellate
and displace space war p 2–72
faces 1–1001
tessellate modifier 1–854
tessellate selection dialog 1–1078
test outputs (particle flow) 3–1081
test t i me frames 2–137
tests (particle flow) 2–206, 3–1115
acceleration 2–229
age 2–207
circular travel 2–229
collision 2–208
collision spawn 2–211
distance from target 2–214
find target 2–214
go to rotation 2–220
scale 2–223
script 2–225
send out 2 –226
size 2–223
spawn 2–226
speed 2–229
split amount 2–230
split selected 2–231
split source 2–232
time 2–207
velocit y 2–229
texel 3–1115
text 1–273
texture
baked elements 3–142
baking 3–139
rendering to 3–139, 3–142, 3–145
target map slot 3–145
texture baking - shell material 2–1409
textures
and animated NURBS mo dels 1–1101
and imported mask bitmaps 3–531
and material properties 1–1150
and NURBS models 1–1 101
baking 3–151
disable texture map display 3–896
pick texture option (edit UVWs dialog) 1–878
pinning 1–867
TGA files (glossary) 3–683
thin wall refraction map 2–1513, 3–82
third-party help files 3–974
third-party plug-ins page 3–974
three-DOF limb 2–805
threshold 1–16 2, 1–818
adaptive control 2–1375, 2–1508
and HD IK solver 2–445
color 2–1491 to 2–1492
edge visibility 1–997
error (camera tracker) 2–655
explode angle 1–989, 1–1001
LOD 1–1255
motion capture samples 2–632
noise 2–1460, 2–1462, 2–1484, 3–278, 3–284
optimize 1–741
planar 1–710, 1–984
position/rotation (IK) 2–444
reduce keys 2–548
safe video 2–1278
sound 2–368
super black 3–863
supersampling 2– 1302
use secondary (IK) 3–865
weld 1–292, 1–833, 1–878, 1– 902, 1–992, 3–537,
3–547, 3–635
thumbn ails
open file 3–400
viewport image 3–870
ticks (glossary) 3–1115
TIFF files 3–299, 3–684
tile/mirror (glossary) 3–1116
tiles map 2–1468
time 2–809
controlling 2–281
copy (Track View) 2–544
cutting 2–544
deleting 2–543
editing 2–542
fitting into 2–546
in particle flow 2–115
insert (Track View) 2–546
moving through 2–282
paste (Track View) 2–545
removing 2–546
rescaling active time segment 2–282
reverse (Track View) 2–546
scale (Track View) 2–546
selecting 2–543
setting time segments 2–282