8

1184 Index
speed 2–229
split amount 2–230
split selected 2–231
split source 2–232
particle view
depot 2–121
description panel 2–121
display tools 2–121
event display 2–127
introduction 2–105, 2–121
menu bar 2–122
open 2–132
parameters panel 2–121
particles
along a path 2–159
and age 2–142
and binding to space warps 2–117
and deflector space warps 2–208, 2–211
and materials 2–183, 2–185, 2–187
and particle flow 2–106
and stretch 2–118
appearance when selected 2–134
caching 2–193
creating particle systems 2–234
direction 2–119, 2–155, 2–158, 2–163, 2–168, 2–172,
2–174
display in view ports 2–198
emission 2–139
emission rate 2–141
generation 2–139
geometry type 2–172, 2–174
leaving a mark 2–179
limiting life span 2–142
mapping 2–191
MBlur map 2–187
motion blur 2–187
number of 2–115, 2–141
orientation 2–149
parent particle 3–1083
particle age map 2–1485
particle diagram 3–1083
particle emitter 2–235
particle generation rollout (PArray) 2–256
particle motion blur 2–236
particle spawn rollout (PArray) 2–267
particle t ype rollout (PArray) 2–258
positioning 2–143 to 2–144
rendered as 2–202
rotation 2–149
scaling 2–152
size 2–172
spawn particles 3–1108
speed 2–119, 2–155, 2–158, 2–163, 2–168
spinning 2–150
synchronize animated bitmap textures 2–117
testing particle sca le 2–223
unexpected spawning 2–118
viewport display 2–198
PASS f ile
mental ray renderer 3–1084
paste 2–992, 2–998
a material, map, bitmap, or color 2–1262
paste controller (Track View) 2–523
paste footsteps 2–842
paste from buffer 2–916
paste posture 2–816
paste posture opposite 2–816
paste selected cs 2–965
paste skin data dialog 2–678
paste tangent handles 1–292
paste time/track (Track View) 2–545
paste-pos tolerance 1–796
pasting 2–768
pasting joint parameters 2–477
patch (glossary) 3–1085
patch g r ids 1–980
quad patch 1–981
tri patch 1–983
patch select modifier 1–743
patch surfaces 1–833, 1–980
copying 1–950
deleting 1–950
patch-based objects 3–1085
PatchDeform
object-space modifier 1–746
world-space modifier 1–533
path
motion flow 2–893
path constraint 2–380
and particles 2–159
path follow b ehavior 2–1014, 2–1068, 3–1086
path follow space warp 2–67
path joints 2–467 to 2–468
PathDeform
object-space modifier 1–748
world-space modifier 1–533
paths
and AutoCAD xrefs 3–438
and particles 2–118, 2–159
and XRefs 3–420, 3–424
configuring paths 1–15
configuring system paths 3–854
configuring user paths 3–852, 3–855 to 3–857
glossary 3–1085
moving a camera along 2–1225
path commands (loft objects) 1–367