8

Index 1181
sub-object selection 1–1086
working with 1–1081
NURBS sur faces 1–1102
and IGES 3–565
creating from geometric primitives 1–1117
display line parameters 1–1120
glossary 3–1075
makingrigidimportedsurfacesindependent 3565
surface approximation 1–1241
NURMS 1–714, 1–992
O
OBJ
exporting 3–637
obj files (wavefront) 3–637
object bounding box 2–963
object color dialog 1–155
object data flow 1–480
object display 1–51
object display culling 1–59
keyboard shortcuts 3949
object fragmentation (particle flow) 2–116
object instance 3–1075
object motion blur (glossary) 3–1075
object motion inheritance rollout (PArray) 2–265
object parameters rollout 2–473
copying/pasting/mirroring joint p a rameters 2–47 7
position/orientation/bind to follow 2–474
precedence 2–476
sliding and rotational joints 2–478
object properties 1–111, 3–80
advanced lighting panel 1–118
cloth 1–581
edit menu 1–111
general panel 1–112
mental ray panel 1–121
user defined p anel 1–122
object selection (introduction) 1–61
object space 3–1076
object space (biped) 3–1077
object space modifiers 3–1077
object transforms 2–413 to 2–414
object/delegate associations dialog 2–1047
object-layer relationships 3–704
object-space modifier 1–537
MapScaler 1–705
objects 1–149, 2–809 , 2–1136
aligning 2–8
arraying 1–468
binding 2–443
color 1–155
combining 1–333
copies/instances/references 1– 456
creating 1–152
exporting 3–491
freezing and unfreezing 1–70
glossary 3–1075
make controller unique (Track View) 2–528
modeling 1–5
modifying multiple objects 1–495
moving and rotating 1–405
object properties 1–111 to 1–112
scaling 1–406
select and manipulate 2–26
select and move 1–419
select and rotate 1–420
selecting 1–61, 1–77
selecting by material 2–1283
techniques for cloning 1–458
using as bones 1–387
objects to bake rollout 3–153
obsolete file alert 3–402, 3–870
obstacle avoidance 2–1016
obstacle p arameters rollout 2–1094
obstacle-avoidance behavior 3–1077
odd/even 3–863
offset
offset curve 1–1161
offset point 1–1221
offset surface 1–1187
offset/absolute coordinate display 3–756
oiltank (extended primitive object) 1–189
omni light 2–1148, 3–1077
omnidirectional light 3–1077
omniflector 2–74, 2–80 to 2–81, 3–1078
on selected objects/on all objects 2–927
on/off controller 2–339
once time frame 2–137
online reference
introduction 3–965
searching in 3–968
usingHTMLhelpviewer 3966
online support 3–974
only extract footsteps within tolerance 2–922
opacity 2–1330
falloff (glossary) 3–1078
mapping 2–1344
open
assembly 1–106
file (file menu) 3–400
from vault 3–401
group (group menu) 1–102
new bitmap file 2–1445
particle view dialog 2–132
script (MAXScr ipt menu) 3–824
Video Post sequence 3–319
open dialog 2–797