8

Index 1171
skin parameters rollout 1–353
surface parameters rollout 1–349
lofting
glossary 3–1058
shapes 1–257
log file 3–121, 3–1058
log files
IGES 3–566
logarithmic exposure control 3–29 3
LogLUV format (TIFF files) 3–299
look at controller 2–329
look at object (particle flow) 3–1058
look-at constraint 2–388
loop 1–798
looping 2–912, 2–922
animation 2–528
animation (Track View) 2–547 to 2–548
loop event (Video Post) 3–337, 3–349
low res environment b ackground 3–874
low-polygon modeling 1–1254
lower bound 2–998
LS (Lightscape Solution) files 3–617
LS colors 1–531
LS colors modifier 1–531
LS mesh modifier 1–704
LTLI files 3 –1058
lume shaders 21523
lumen 3–1059
LumeTools shaders 2–1523
luminaire helper object 1–108
luminance 3–1058
luminous flux (glossary) 3–1059
luminous intensity (glossary) 3–1059
lux 3–1049
LZF files 3–1059
LZG files 3–1059
LZH files 3–1059
LZO files 3–1059
LZV f iles 3–1059
M
m3g files 3–570
m3g player 3–576
macro recorder (MAXScript) 3–825
MACUtilities 2–642
main toolbar 3–733
main user interface shortcuts 3–922
main window 1–9
make controller/object unique (Track View) 2–528
make curve on surface dialog 1–1228
make loft dialog 1–1235
make material copy 2–1286
make point curve dialog 1–1237
make p oint dialog 1–1236
make preview 2–1278, 3–163 to 3–164
make selected same size 3–325
make unique 1–489, 1–496, 2–554, 3–812
Material Editor 2–128 6
particle view 2–123, 2–129
manage scene states 3–519
manage scene states dialog 3–521
manager
brush presets 3–739
manager (network rendering) 3–175
managers (transform) 1–414
managing
files 1–15
scenes and projects 3–397
manipulator 2–26
manipulatorhelperobjects
cone angle 2–27
plane angle 2–29
slider 2–30
manipulators
built-in 2–26
select and manipulate 2–26
manual secondary flares 3–238, 3–373
manual update (envelopes) 2981
map animation 3–483
map track to track rollout 3–486
motion mapping parameters rollout 3–484
retargeting rollout 3–486
map channel info dialog 2–1549
map track to track rollout 3–486
mapped material
glossary 3–1061
mapping
ambient color 2–1339
anisotropy 2–1345
bump 2–1347
coordinates (glossary) 3–1061
cutout 2–1383
diffuse color 2–1339
diffuse level 2–1340
diffuse roughness 2–1341
displacement 2–1352
filter color 2–1344
flatten 1–889
glossiness 2–1342
map network drive dialog 3–182
mapping coordinates 2–1249
mapping operator (particle flow) 2–191
metalness 2–1347
normal 1–890
opacity 2–1344
orientation 2–1346
reflection 2–1349