8

1148 Index
create character 2–683
create key dialog 2–280
create material preview dialog 2–1296
create menu 1–342, 3–723
AEC objects 1–209, 1–212, 1–218, 1–227, 1–230,
1–234, 1–238, 1–246 to 1–247, 1–251 to 1–256
cameras 2–1210, 2–1215 to 2–1216
compound objects 1–313, 1–323, 1–326, 1–331, 1–333,
1–347
extended primitives 1–181
lights 2–1126
NURBS 1–1103, 1–1105, 1–1108, 1–1112
particles 2–233
patch grids 1–980 to 1–981, 1–983
photometric lights 2–1156 to 2–1162
shapes 1–257, 1–265, 1–267 to 1–269, 1–271 to 1–273,
1–276 to 1–277, 1–279 to 1–283
standard lights 2–1142 to 2–1145, 2–1147 to 2–1148
standard primitives 1–165
create method rollout 2–1094
create multiple footsteps 2–841, 2–844
jump 2–841, 2–849
run 2–841, 2–847
walk 2–841, 2–844
create new layer 3–716
create out of range keys 2–511
create out-of-range keys utility (Track View) 2–540
create panel 1–150, 3–800
cameras 2–1210
helpers 2–2
lights 2–1126, 2–1155
space warps 2–51
systems 1–380
create position lock key 2–305
create rotation lock key 2–305
create shape (editable p atch) 1–967
creating
1-rail sweep surface 1–1205
2-rail sweep surface 1–1210
a script 2–896
an object 1–152
animated material previews 2–1294
arrays 1–455
biped character 2–703
biped skin 2–928
blend surface 1–1184
bulges 2–946
cap surface 1–1196
chamfer curve 1–1163
circular and spiral arrays 1–474
copies 1–455
crowd system 2–10 07
curve sub-objects 1–1153
custom sample object 2–1269
CV curve on surface 1–1174
CV curve sub-object 1–1154
CV surface 1–1105
CV surface sub-object 1–1180
dependent curve point 1–1222
dependent curve-curve point 1–1225
dependent curves 1–1153
dependent offset point 1–1221
dependent surface point 1–1223
dependent surface-curve point 1–1226
dependent surfaces 1–1179
editable mesh edges from shapes 1–997
editable mesh vertices 1–992
extrude surface 1–1190
faces 1–1001
fillet cur ve 1–1165
fillet surface 1–1218
footsteps 2–720
footsteps automatically 2–720
freeform animations 2–743
independent surfaces from NURBS curve
objects 1–1116
individual footsteps 2–720
iso curve 1–1170
lathe surface 1– 1192
linear ar rays 1–472
mirror curve 1–1161
mirror surface 1–1188
models with NURBS 1–1095
multicurve trim surface 1–1216
multiple footsteps 2–720
multiple slices 1–1010
multisided blend surface 1–1215
normal projected cur ve 1–1171
NURBS curves from splines 1–1116
NURBS CV curve 1–1112
NURBS mo dels 1–1081
NURBS point curve 1–1108
NURBS sub-objects 1–1083
NURBS surfaces 1–1102, 1–1117
objects (basics) 1–149
offset curve 1–1161
offset surface 1–1187
particle emitter 2–235
particle system 2–234
particles 2 –139, 2–141
physique links and envelopes 2–963
physique modifier 2–934
point curve on surface 1–1176
point curve sub-object 1–1157
point curve with curve fit 1–1158
point sub-objects 1–1080, 1–1220