8

Bitmap 1011
Bitmap
A bitmap is a st ill image produced by a fixed
matrix of colored
pixels (page 3–1089)
,likea
mosaic. You can use bitmaps as textures for
materials, as backgrounds to viewports, and as
rendered environments.
Youcanuseananimationorvideofileasabitmap,
in which case the material or background changes
over time.
Bitmaps can be reloaded automatically after they
have been changed and resaved by a graphic
editing program. See the Reload Textures On
Change toggle in
PreferencesSettings>Filespanel
(page 3–870)
.
3dsMaxcanusethefollowingimagefileformats
as bitmaps:
avi (page 3–658)
bmp (page 3–659)
cin (page 3–659)
cws (page 3–660)
Autodesk Flic Image File: (
flc (page 3–662)
,fli,cel)
dds (page 3–660)
gif (page 3–662)
Radiance Image File: (
hdr (page 3–663)
,pic)
ifl (p age 3–666)
jpg (page 3–670)
mov (page 3–670)
mpg (page 3–671)
png (page 3–678)
psd (page 3–678)
rgb (p age 3–683)
rla (page 3–680)
rpf (page 3–681)
tga (page 3–683)
tif (page 3–684)
yuv (page 3–685)
Note: 3dsMaxcanalsorendertosomeofthese
formats, but not to all of them. See the topic for
the individual image format for details.
Blend Object
NURBS blend surface
A dependent NURBS object that connects two
curves or two surfaces. The curvature of the blend
is controlled by the objects it connects, and by
two tension parameters that control t he "length"
of effect of the tangent for each of the "parent"
objects.
B l ock R ef eren ce
In AutoCAD, a compound object that is inserted
into a drawing and displays the data stored in
a block definition. A block reference is also
sometimes referred to as a
Block Instance
.Refer
to the AutoCAD, Autodesk Architectural Desktop,
or A utodesk Mechanical Desktop help files for
further information regarding Blocks, Block
Instances, and Block References.