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972 Chapter 14: character studio
Delete Collection—Removes the current
collection from the scene.
Delete All Collection—Removes all collections
from the scene.
Max Load Preferences—Displays a dialog with
options for actions to take upon Max file open.
K eep Existing Collections—When on, sets biped
to overwrite the existing Copy/Paste Buffer upon
load. Default=Off.
Load Collections—When on, sets biped to load
theCopy/Pastebufferfromtheincomingfile,
appending the cur rent buffer. D efault=On.
Postur e, Pos e, a nd Tra ck—Choose one of these
buttons to choose which kind of information
you are copying and pasting. The copy/paste
buttons change to indicate t he current mode.
Default=Pose.
Co py/Paste buttons—These buttons change
according to the current mode, as described below
in Posture (page 2–972), Pose (page 2–972) and
Track (page 2–972).
Delete Selected—Deletes the selected
posture, pose, or track buffer. The selected
buffer is the active one; that is, the buffer whose
name is currently displayed in the Copied
Postures/Poses/Tracks list.
Delete All—Deletes all the buffe rs in the
Copied Postures/Poses/Tracks list.
Posture mode
Co py Posture—Copies the posture of the selected
biped objects and sa v es it in a new posture buffer.
Pas t e Post u r e—Pastes the posture of the active
buffer onto the biped.
Paste Posture Opposite—Pastes the posture of the
activebufferontotheoppositesideofthebiped.
Pose mode
Co py Pose—Copies the current pose of the entire
biped and saves it in a new pose buffer.
Pas t e Pos e—Pastes the pose of the active buffer
onto the biped.
Paste Pose Opposite—Pastestheoppositeofthe
pose of the a ctive buffer onto the biped.
Track mode
Copy Track—Copiesthetracksfortheselected
biped objects and creates a new track buffer.
Pas t e Tr a ck—Pastesthetrackortracksintheactive
buffer onto the biped.
Paste Track Opposite—Pastes the track or tracks
in the active buffer onto the opposite side of the
biped.