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970 Chapter 14: character studio
5. Make sure you ’re in P osture mode and
click Copy Posture.
6. Create a new biped next to the original one.
Create a bo x next to its right hand.
The original biped (left) and the new biped with box (right)
7. In the IK group, constrain the biped’s hand to
the box by clicking Select IK Object and then
selecting the box in your viewport. Keep the
Body Space option selected.
8.
On the Keyframing Tools rollout (page
2–962), turn Separate Tracks off for the arms.
Then turn Auto Key on.
9. In the Paste O ptions g roup (page 2–973),setthe
Auto-Key TCB/IK Va lues to Default.
10. Click Paste Posture.
Thehandassumesthecopiedpostureandthe
key’s TCB and IK values are set to default. Keys
are also set for the whole arm.
11.Go to frame 30 and turn Separate Tracks on.