9

940 Chapter 14: character studio
Objects a nd B ones—Displays bones and
objects simultaneously.
Display Footsteps f ly out—This flyout lets you
display or hide footsteps and their numbers:
Show Footsteps a nd Number s—Displays
biped footsteps and footstep numbers.
Footstep numbers specify the order in which
the biped will move along the path created by
the footsteps. Footstep numbers are d isplayed
in white and do not render, but do appear in
preview renderings.
Show Footsteps—Displays biped footsteps
in the viewport, but no footstep numbers.
Footsteps are represented as green and blue
foot-shaped outlines by default; these are also
visible in preview renderings.
Hide Footsteps—Turnsofffootstepsand
footstep numbers in the viewport.
Twist Link s—Toggles the display of twist links
used in biped. D efault=on.
Leg S tates When this button is on, the
viewportdisplaysMove,Slide,andPlantateach
foot at the appropriate frame.
Traj ectori es—Displays trajectories for selected
biped limbs.
Tip: You c an edit keys on the biped’s horizontal and
vertical track by turning on Trajectories, tu rning
on Sub-Object, selecting the horizontal or vertical
center of mass track and transforming keys in the
viewports. Use Trajectories when edit ing keyframe
parameters to visualize their influence, and to
comparerawandfilteredmotioncapturedata.
Display Pr eferences—Displays the Display
Preferences dialog (page 2–944) which is used to
change footstep colors, trajectory p ar ameters,
and to set the number of bipeds to be played
back when you use Biped Playback on the Biped
rollout. Footstep color preference is a good way to
distinguish between the footsteps of two or more
bipedsinascene.
Name Rollout
The Name rollout lets you change the name of the
biped. When you change the name in the Biped
rollout, the center of mass is renamed and t he
entire biped hierarchy inherits the new name.